Early and Late Autumn Weather Mod v 4.5

Early-and-Late-Autumn-Weather-1 Early-and-Late-Autumn-Weather-2 Early-and-Late-Autumn-Weather-3

This mod simulates early and late autumn.

Features
Less leaves on trees and autumnal colours in early autumn
Fallen leaves on sidewalks and sides of roads in early autumn
Leafless vegetation in late autumn
Autumnal daylight hours
Appropriate temperature readings
No thunder and lighting
No harvesters

Works with Promods, TSM, Rus Map, Poland Rebuilding, and others.

*To run both early and late autumn mods on Hungary Map you will need the fix included in the download pack.

Compatibility latest version: 1.22

Changes in v4.5
Trees in roads issue fixed
More leafless vegetation
Less evergreens
Improved colouring on some vegetation
Brighter daytime weather (late autumn)

Recommended settings
HDR: Enabled
Vegetation Detail: High
Grass Density: High

Important!!
Early & Late Autumn is a weather and graphics mod so other weather and environmental graphics mods should be disabled.
Early & Late Autumn should be given a HIGH priority in Mod Manager.
Please note that these are two separate mods and should not be used together.

Author: Grimes

DOWNLOAD 215 MB

8 thoughts on “Early and Late Autumn Weather Mod v 4.5

  1. Karina-Moskva

    Awesome work ! Thanks.

    1. Thanks 🙂

  2. Hopefully the nights are dark.. Loved the 4.4 version. Does the gloomy work with this?

    1. Yes Gloomy still works with this mod, I might release a gloomy version of this, one that will produce random cloudy, misty and sunny weather.

  3. StrelnikovD

    Thanks !!!
    You make awesome mods. Plans summer mod with weather and etc. ?

  4. great mod. Many thanks

  5. Beautiful work thank you for the wonderful effort

  6. This mod crashes at me i use realistic lighting/colours mod i removed it and tried without it but still the same…i am using 64bit
    Gamelog:
    [unit] The pointer to ‘bld_model.dlc_no_36’ looks like dangling pointer.
    00:00:09.815 : [unit] File ‘/def/world/building_scheme.sii’:
    00:00:09.815 : [unit] The unit ‘bld_scheme.dlc_no_164’ of type ‘building_scheme’ has dangling pointer (to ‘bld_model.dlc_no_164’) in the attribute named ‘models’.
    00:00:09.815 : [unit] File ‘/def/world/building_scheme.sii’:
    00:00:09.815 : [unit] The pointer to ‘bld_model.dlc_no_164’ looks like dangling pointer.

Leave a Reply to salem Cancel reply

Your email address will not be published.