Infinity Realistic 2.0

real
realistic

News :
– The logo in GPS is replace by GLS
– News companies
– Possible for go to you bed
– A iPhone 6 GPS
WGCC – Esso
Tree-Et – Construction Systeme Bois
Transinet – Dasher
Trameri – FedEx
Tradeaux – GLS
Stokes – Norbert Dentressangle
Skoda – Audi
Sellplan – Intermarché
Sanbuilders – Kiloutou
Quarry – Caterpillar
Posped – Ubaldi
NBFC – Lafarge
LKW Log – LKW Walter
Kaarfor – Carrefour
ITCC – Total
FCP – DHL
EuroGoodies – UPS
EuroAcres – Biological Farm
BCP – TNT

Credits:
ForAllTheBilly

DOWNLOAD 18.5 MB

4 thoughts on “Infinity Realistic 2.0

  1. HAMO09852

    HAMO

    1. ForAllTheBilly

      ?

  2. TYVM for updating and sharing. No basic issues in game.log.txt. Congrats!!!

    i just have this issue when I playing in my v1.16.3.1s. Could u check?

    00:00:51.426 : Mounting extra package: C:/Documents/Euro Truck Simulator 2/mod/System – Infinity Realistic v2.0 by ForAllTheBilly.scs
    00:00:51.439 : [zipfs] System – Infinity Realistic v2.0 by ForAllTheBilly.scs: read ok, 700 entries [0x7a11c17f]
    00:01:26.324 : game /home/profiles/4A75616E204D617274696E/save/7
    00:01:26.535 : [bullet] Starting physics server: Bullet
    00:01:26.707 : Loaded trailers: 76
    00:01:26.709 : Loaded small traffic vehicles: 30
    00:01:26.711 : Loaded truck traffic vehicles: 21
    00:01:26.713 : Loaded traffic trailers: 14
    00:01:26.714 : Loaded addon hookups: 16
    00:01:26.714 : Loading resource server data ….
    00:01:26.714 : Loading road data ….
    00:01:26.717 : Loading terrain data ….
    00:01:26.722 : Loading railing data ….
    00:01:26.724 : Loading building data ….
    00:01:26.740 : Loading model data ….
    00:01:26.757 : Loading prefab data ….
    00:01:26.780 : Loading traffic rule data ….
    00:01:26.790 : Loading sign data ….
    00:01:26.891 : Loading city data ….
    00:01:26.903 : Loading traffic semaphore data ….
    00:01:26.906 : Loading traffic signs data ….
    00:01:26.957 : Loading vegetation data ….
    00:01:26.969 : Loading hinges data ….
    00:01:26.970 : Loading stamp data ….
    00:01:26.974 : Loading movers data ….
    00:01:26.990 : Loading ferry data ….
    00:01:27.007 : Loading country data ….
    00:01:27.041 : Loading sound item data ….
    00:01:27.042 : Loading live stream data ….
    00:01:27.057 : Loading game condition data ….
    00:01:27.074 : Loading trigger action data ….
    00:01:27.091 : Loading cutscene data ….
    00:01:27.116 : Loading cargo data ….
    00:01:27.141 : Loading company data ….
    00:01:27.280 : Resources load time: 759ms (10 MB)
    00:01:27.280 : Map ‘/map/europe.mbd’ loading started ….
    00:01:27.948 : Map successfully loaded.
    00:01:27.965 : Map load time: 684ms (0 MB)
    00:01:27.984 : Loading save ‘/home/profiles/4A75616E204D617274696E/save/7/game.sii’
    00:01:28.541 : Road network navigation caching started.
    00:01:30.011 : Road network navigation caching finished.
    00:01:30.025 : Garage update started.
    00:01:30.424 : Garage update finished.
    00:01:30.425 : Economy load time: 3904ms (7 MB)
    00:01:31.721 : Create actor: (66 MB)
    00:01:31.744 : Game init finished. (84 MB)
    00:03:51.866 : [prefab_desc] Error generating prefab navigation route for ‘/prefab/cross/hw3-2_x_road1.ppd’! Check the map points.
    00:03:51.866 : [prefab_desc] Error generating prefab navigation route for ‘/prefab/cross/hw3-2_x_road1.ppd’! Check the map points.
    00:03:51.867 : [prefab_desc] Error generating prefab navigation route for ‘/prefab/cross/hw3-2_x_road1.ppd’! Check the map points.
    00:03:51.867 : [prefab_desc] Error generating prefab navigation route for ‘/prefab/cross/hw3-2_x_road1.ppd’! Check the map points.
    00:04:20.120 : Creating save-game file (/home/profiles/4A75616E204D617274696E/save/autosave_job/game.sii) …

  3. not to deminish yuor work, mod itself is very well made. but im just so precise on detail it weird me out that the factory \audi\is located in czech republic when it should be germany just niorth of munchen

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