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CHANGELOG v2.5
-Added support for NextGen SCANIA 8×4.
-Fixed paintable bars uv mapping to better work with skins.
-Adapted to version 1.31.
Finally the moment of recovery has come. 50k Customs is renewing their legendary 50k addons mod:
CREDITS
-50keda
-SCS
TERMS OF USE
All files created by 50keda (the authors) are allowed for use by private individuals.
No files included in this package are allowed to be redistributed without permission from 50keda.
No files included or parts thereof are allowed to be used commercially.
Any files by other authors included in this package are used with permission and are property of the original author.
All brand logos and images are property of their respective owners.
DO NOT re-upload this package to others file providers!!
Hi guys! This mod is based on FH16 Classic by Ohaha, but contains everything, and is standalone mod from Volvo FH 2009 Ohaha version. This mod will be updated when I have a time.
Credits:
Truck: SCS Software
Tweaks, additions and rebuilt parts: Ohaha
Tower panels by Roadhunter
Some skins thanks to Da Stig
Lens for headlights by Eugene
Eev badge by Peerke145
Maintained this mod: Pendragon.
Visit my SCS forum for futher updates: https://forum.scssoft.com/viewtopic.php?f=35&t=197804
Enjoy!
Credits:
Pendragon, SCS Software, Ohaha, Roadhunter, Da Stig, Eugene, Peerke145
Lowdeck chassis addon for Scania S&R Nextgen by Sogard3 v1.0.
Trailer cables working.
2 New cabins with raised spoiler (For skins add this line to def file: suitable_for[]: “highlinel.scania.r_2016.cabin” or suitable_for[]: “highlinel.scania.s_2016.cabin”).
2 Opened rear fenders Paint/Plastic (For skins make a new .sii file with this name “skinname”.4x2o_p.sii).
2 Sideskirts with side lights Paint/Plastic (For skins make a new .sii file with this name “skinname”.4x2_p_lights.sii).
2 Shorted rear mudflaps.
5 Acrylic plates (Spanish, french, uk, irish and nenderlands).
Only stock skins working(I dont have all DLC to make them working).
This mod not only increases the density of the traffic but also changes its behaviour to create a busier and more fluid experience.
– Increased traffic in general, which creates a more realistic feel
– Dynamic density based on time of day, expect peak rush hours, quiet nights and everything inbetween
– Traffic has less patience and safety for itself, merging into traffic a lot faster
– Queues that do build up are quicker to filter away
– Supports distant vehicle sound improvements when used alongside Sound Fixes Pack mod
Changes from 1.0 Beta 3
– Fixed crash related to emergency vehicle events