Traffic Density mod for 1.20

Traffic-Density-1 Traffic-Density-2 Traffic-Density-3

Increased traffic on the motorway
Moderate traffic on local roads
Not so great in the city.

More traffic at day and less at night

Work with all map
Work with JazzyCat trailers, tucks and buses

Special thanks to Shadders62, wegger, Theosz for help and support

1.20 ONLY

Author: piva

DOWNLOAD 78 KB

37 thoughts on “Traffic Density mod for 1.20

  1. what about the overtake mod? Is it still compatible with 1.20?

    1. Yes you can used it. No changes is made

  2. Thanks piva. Will test it 🙂

  3. Чрезвычайно спасибо piva!

    1. Danke

  4. Shadders62

    Thanks, working well on MHA map, will try on others

    1. Mod not dependence of map

  5. Спасибо за мод! Будем посмотреть что там за пробки теперь 🙂

    1. Тут как раз сделано так , чтобы пробок не было. Трафик был, а пробок нет 🙂

      1. Отлично! Как раз этот косячёк с ’недвижухой’ и мозолил глаз. Ну теперь то покатаемся! 🙂

  6. I tested, and not much traffic (cars and trucks). You can increase the cars and trucks ? 90% trucks day and 60% night ? For the cars 95% day and 50% night ?

    1. And I tested with RUSMAP.

      1. You can change amount of cars and balance it in mod in file
        def\vehicle\traffic_vehicle_type.sii
        But you can’t change balance between cars and trucks due day now.
        May be sometime SCS make this.

        1. What are the values that I need to change ?

          – spawn_max_count:
          – traffic.vehicle_type.bus
          {
          spawn_ratio:

          – spawn_max_count

          – traffic.vehicle_type.car
          {
          spawn_ratio:

          – spawn_max_count:

          – traffic.vehicle_type.truck
          {
          spawn_ratio:

          What needs to change to increase the traffic of cars and trucks?

          Help me

          1. spawn_ratio: – it is balance between vehicles
            spawn_max_count – it amount of vehicles

        2. Hi Piva – How do I find that “def\vehicle\traffic_vehicle_type.sii”? Downloaded the file but I found no difference!

  7. What number ?

    spawn_ratio: 50 ?
    spawn_max_count: 2000 ?

    I don’t know

    1. spawn_raito
      cars 0.6
      trucks 0.35
      buses 0.05

      it means that 60% cars, 35% trucks and 5% buses, but game, sometimes spawn traffic at its discretion, but then I am powerless

      spawn_max_count: 2000 if you compuer will work with this cars amount
      Test it for youself

      1. Ok, I test.

  8. but for trailers????

    1. what for trailers ?

  9. when i use this. in the city and motorway cars block each other from moving

    1. I don’t see that.

  10. spawn_trailer_count
    spawn_trailer_count[0]

  11. spawn_trailer_count

  12. and also spawn_trailer_count[0]

    1. spawn_trailer_count: 1
      spawn_trailer_count[0]: 1

      It’s redefine array dimesion and set all trusk with trailer
      if you want another, try like this

      http://www.eurotrucksimulator2.com/modding_changes_120.php#AI vehicle type definition

  13. thx man for the information continue with ur great mods 🙂

  14. Excellent mod, Piva! Superb traffic, even though they are not a friendly bunch 😛

    Just one problem I have: There is no speed limits anywhere on the roads unless indicated by a sign, which makes all AI cars go as fast as they can. Is it included on purpose?

    1. Yes. If you wan’t it delete folder “country” from mod

  15. despite new release today – 1.30. I would like to report a issue always occurs/happen close Flexistone.

    cars hit

    https://www.dropbox.com/sh/kvf48hmvf1v50ag/AAAXQyoOpRpl7D2EsPR5D2wGa?dl=0

    TY

    1. Same for me with new update ai traffic by jazzycat.

    2. never see this

  16. i have this mod installed and running and not noticing any difference

  17. Not working on 1.20 !!! In the night 0 AI carss. Previous version of your mod were better…

  18. привет, пива! оч нравятся твои моды, класс!
    после этого в трафике пропали габариты днем. приоритеты менял, безрезультатно. есть варианты? спасибо.

  19. Does it work for 1.24?

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