{"id":146656,"date":"2016-12-11T10:26:58","date_gmt":"2016-12-11T08:26:58","guid":{"rendered":"http:\/\/ets2.lt\/?p=146656"},"modified":"2016-12-11T10:26:58","modified_gmt":"2016-12-11T08:26:58","slug":"sound-fixes-pack-v-17-9","status":"publish","type":"post","link":"https:\/\/ets2.lt\/en\/sound-fixes-pack-v-17-9\/","title":{"rendered":"Sound Fixes Pack v 17.9"},"content":{"rendered":"<?xml encoding=\"utf-8\" ?><p><a href=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-146659\" src=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-1-470x462.jpg\" alt=\"sound-fixes-1\" width=\"470\" height=\"462\" srcset=\"https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-1-470x462.jpg 750w, https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-1.jpg 777w\" sizes=\"auto, (max-width: 470px) 100vw, 470px\"><\/a> <a href=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-146658\" src=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-2-470x532.jpg\" alt=\"sound-fixes-2\" width=\"470\" height=\"532\" srcset=\"https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-2-470x532.jpg 750w, https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-2.jpg 777w\" sizes=\"auto, (max-width: 470px) 100vw, 470px\"><\/a> <a href=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-3.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-146657\" src=\"http:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-3-470x380.jpg\" alt=\"sound-fixes-3\" width=\"470\" height=\"380\" srcset=\"https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-3-470x380.jpg 750w, https:\/\/ets2.lt\/wp-content\/uploads\/2016\/12\/Sound-Fixes-3.jpg 777w\" sizes=\"auto, (max-width: 470px) 100vw, 470px\"><\/a><\/p><p>Pack provides improvements to common sounds in the game, making them<br>\nfeel more immersive and real.<br>\nThe goal of the mod is to make the game&rsquo;s sounds feel like real life!<\/p><p>MINIMUM REQUIREMENTS<br>\n=====================<\/p><p>Requires higher priority than map mods (e.g. ProMods, RusMap, etc.),<br>\nAI traffic mods (e.g. Jazzycat&rsquo;s traffic packs) and AI traffic<br>\ndensity\/behavior mods (e.g. Piva&rsquo;s traffic density mod)!<\/p><p>CHANGELOG v17.8, v17.9<br>\n=====================<br>\n&mdash; Sound changes &mdash;<br>\n1 new forest ambience sound.<br>\nFixed lift axle interior sound duration.<br>\nChanged switch sound for lift axle interior sound.<br>\nSlight adjustments to volumes for Europolice AI traffic mod. [ETS2<br>\nedition]<br>\nReworked Scania V8 engine sounds for default Scania AI traffic. [ETS2<br>\nedition]<br>\nAdded real air horn sound for some Peterbilt 579&rsquo;s for Jazzycat&rsquo;s<br>\nAmerican Truck Traffic Pack v1.3.3. [ETS2 edition]<br>\nApplied real Scania engine and horn sounds for all Scania trucks in<br>\nJazzycat&rsquo;s BDF Traffic Pack v1.4. [ETS2 edition]<br>\nApplied real MAN TGX engine sounds for all MAN TGX trucks in<br>\nJazzycat&rsquo;s BDF Traffic Pack v1.4. [ETS2 edition]<br>\nApplied real Mercedes Actros MP4 engine sounds for all Mercedes Actros<br>\nMP4 trucks in Jazzycat&rsquo;s BDF Traffic Pack v1.4. [ETS2 edition]<br>\nApplied real DAF XF 105 engine and horn sounds for all DAF XF 105&rsquo;s in<br>\nJazzycat&rsquo;s BDF Traffic Pack v1.4. [ETS2 edition]<br>\nLowered volume for one of the external suspension sounds.<br>\nApplied real Scania engine\/horn sounds for new Scania trucks added in<br>\nPainted Truck Traffic Pack v2.7 by Jazzycat. [ETS2 edition]<br>\nApplied real MAN TGX engine sounds for new MAN TGX truck added in<br>\nPainted Truck Traffic Pack v2.7 by Jazzycat. [ETS2 edition]<br>\nAdded real horn for default DAF Euro 6 (XF 106) in AI traffic. [ETS2<br>\nedition]<\/p><p>&mdash; Modding changes &mdash;<br>\n1) If you have Piva&rsquo;s traffic density mod enabled in lower priority,<br>\nthen you will get more realistic sound ranges for all AI traffic as a<br>\nbonus.<br>\nFor example, just like in real life, you can still hear the quiet<br>\nsound of a vehicle from at least 100 metres away!<\/p><p>This feature is only available for traffic behavior mods to allow for<br>\n&ldquo;separation of concerns&rdquo; and minimize mod conflicts. It is not<br>\nnatively<br>\nenabled in the Sound Fixes Pack.<\/p><p>If you would like to plugin or include this feature in your own<br>\ntraffic behavior mod, simply include this line into your<br>\ntraffic_data.sii file:<br>\n@include &ldquo;traffic_data_update.sui&rdquo;<\/p><p>Make sure Sound Fixes Pack has higher priority in Mod Manager!<\/p><p>2) Separate SUI file enabled for raindrop config -_ now easier to<br>\nchange raindrop config without potential conflicts with Sound Fixes<br>\nPack.<\/p><p>FEATURE LIST<br>\n=============<\/p><p>## 1. Tire \/ Tyre sounds<\/p><p>* Real interior + exterior tire sounds. Tires will resonate in the cab<br>\ndepending on how fast you are accelerating and what speed you are in,<br>\ngiving a feel for your sense of speed.<br>\n* Heavier gravel sounds on dirt\/gravel roads.<\/p><p>## 2. Suspension sounds<\/p><p>* Light and medium impacts to suspension can trigger cabin squeaking<br>\nand movement sounds of the cabin.<br>\n* Hard impacts can trigger key swinging sounds in interior view.<\/p><p>## 3. Gameplay \/ UI sounds<\/p><p>* &ldquo;Late music&rdquo; replaced with Nokia phone ringtone sound (volume of<br>\nthis sound depends on Music volume in the in-game Audio settings).<br>\n* &ldquo;Bing bong&rdquo; chime for train and ferry loading screen sounds.<br>\n* Reduced volume of garage door sound, adviser message sound and<br>\nyawning sound.<br>\n* New quiet photo camera sound effect for screenshots.<\/p><p>## Fuel \/ Gas station sounds<\/p><p>* Retro\/historic ding sound for while the fuel is pumping (circa 1960s<br>\nto 1970s). The number of dings can help give you an idea on how much<br>\nyou refueled&hellip;<br>\n* Real fuel pump, fuel lid, door close, seat belt click and key<br>\ninsertion sound effects for after refueling to a full tank.<\/p><p>## Interior sounds<\/p><p>* Real stick\/switch\/button sounds for: parking brake, hazard light,<br>\nwiper stick, light switch and blinker \/ indicator \/ turn signal.<br>\n* Retarder sound changed to real retarder sound.<br>\n* Real rumblestrip sound.<br>\n* Lane-keeping (Driver Alert Support) alert sound if you drive on to<br>\nthe grass too fast (as per EU legal regulations).<br>\n* Lift axle sound now includes button press sound effect.<br>\n* Pattering of rain on windshield audible in the cabin during heavy<br>\nrain.<br>\n* At high speeds, wind will sound slightly faster.<br>\n* Mix of default amplified gear grinding sounds and new gear grinding<br>\nsounds. Can be heard when you have damaged the transmission and\/or<br>\ngearbox.<\/p><p>## Trailer sounds<\/p><p>* Real sound effects for trailer coupling + uncoupling.<br>\n* Included air brake hose deattachment sound when uncoupling.<\/p><p>## AI Traffic sounds<\/p><p>* More refined generic AI traffic car sounds. Less buzz noise and more<br>\ntire sounds and quiet engine sounds.<br>\n* AI traffic vehicles given new horn sounds. Depending on the patience<br>\nof the driver, a short or long honk may be used.<br>\n* AI traffic trucks\/buses given more variations of sounds (turbo,<br>\nengines, gear changes).<br>\n* Variety of engine sounds for several vehicles (e.g. motorbike sounds<br>\nfor motorbikes) in various AI Traffic mods and in stock trucks from<br>\nthe original game.<br>\n* You can hear the slight sound of vehicles overtaking you or passing<br>\nby you in the oncoming lane.<\/p><p>## Mover sounds<\/p><p>* Louder volume and reworked audio for a vast amount of moving objects<br>\nincluding biplanes, trains (included train horns) etc.<br>\n* Enabled sound for a vast amount of movers that don&rsquo;t originally come<br>\nwith sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air<br>\nballoons, you name it!).<\/p><p>## Location based ambience<\/p><p>* Prefab (i.e. company and delivery point) soundscape enhanced for<br>\nAmerican Truck Simulator (includes both daytime and nighttime<br>\nambience).<br>\n* Tunnel sounds for some large tunnels. [ETS2 edition]<br>\n* Suitable volumes and sounds of environmental ambience for various<br>\nmap mods.<br>\n* Some suitable sounds included for various companies and delivery<br>\npoints.<\/p><p>COMPATIBILITY<br>\n==============<\/p><p>* ETS2 1.25.3 and 1.26.2.2 + ATS 1.4.x. and ATS 1.5.x. No errors in<br>\ngame log. Must have high priority in Mod Manager.<br>\n* Compatible with all trucks, including truck mods.<br>\n* Does not replace individual truck sounds, so can be used with an<br>\nunlimited amount of truck sound mods of your choice.<br>\n* Compatible with all maps.<br>\n* Supports compatibility with Realistic Weather Sound 1.7.7 (provides<br>\nrealistic thunder + exterior rain sounds). Both mods can be enabled at<br>\nthe same time. Check the load order image included for more details.<br>\n* If using any of Grimes&rsquo; seasonal mods, place the seasonal mod with<br>\nhigher priority than the Sound Fixes Pack for a more accurate seasonal<br>\nexperience.<br>\n* If using winter mods, please enable Frosty Winter Weather Sound<br>\naddon from Options folder of Sound Fixes Pack for winter sounds.<\/p><p>SET TIRE AND WIND VOLUME<br>\n=========================<\/p><p>Wind or tire noise too loud? No problem. You can configure its volume<br>\nusing these developer commands. Syntax is as follows:<\/p><p>s_air_noise [value from 0.0 to 1.0] (default is 1)<br>\ns_wheel_noise [value from 0.0 to 1.0] (default is 1)<\/p><p>CREDITS<br>\n========<\/p><p>* SCS Software for base sounds<br>\n* Drive Safely for pitch, reverberation and sound edits, some sound<br>\nsamples, and for compiling mod<br>\n* antonvezdehod, Ludmilla and Katixa\/Irreo for some tire sounds<br>\n* Balamut for some key swing and light suspension sounds<br>\n* AlexeyP for some trailer coupling and fuel pump sounds<br>\n* nIGhT-SoN for raindrop definitions<\/p><p><strong><a href=\"http:\/\/sharemods.com\/40z350zldwtl\/Sound_Fixes_Pack_v17.9_-_Extract_this.7z.html\" rel=\"ugc nofollow noopener\" target=\"_blank\">DOWNLOAD<\/a> 210 MB <\/strong>[Sharemods]<strong><br>\n<a href=\"https:\/\/drive.google.com\/file\/d\/0B9nbmE3ei4DrMWhid2NvWE55RWs\/view\" rel=\"ugc nofollow noopener\" target=\"_blank\">DOWNLOAD<\/a> 210 MB <\/strong>[Drive.google]<strong><br>\n<a href=\"http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=648591060\" rel=\"ugc nofollow noopener\" target=\"_blank\">Steam Workshop<\/a><\/strong><\/p>","protected":false},"excerpt":{"rendered":"<p>Pack provides improvements to common sounds in the game, making them feel more immersive and real. The goal of the mod is to make the game&rsquo;s sounds feel like real life!MINIMUM REQUIREMENTS =====================Requires higher priority than map mods (e.g. ProMods, RusMap, etc.), AI traffic mods (e.g. Jazzycat&rsquo;s traffic packs) and AI traffic density\/behavior mods (e.g. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[12],"tags":[],"class_list":["post-146656","post","type-post","status-publish","format-standard","hentry","category-garsai"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts\/146656","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/comments?post=146656"}],"version-history":[{"count":0,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts\/146656\/revisions"}],"wp:attachment":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/media?parent=146656"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/categories?post=146656"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/tags?post=146656"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}