{"id":173186,"date":"2017-10-26T07:55:29","date_gmt":"2017-10-26T05:55:29","guid":{"rendered":"https:\/\/ets2.lt\/?p=173186"},"modified":"2017-10-26T14:52:22","modified_gmt":"2017-10-26T12:52:22","slug":"poland-rebuilding-2-0","status":"publish","type":"post","link":"https:\/\/ets2.lt\/en\/poland-rebuilding-2-0\/","title":{"rendered":"Poland Rebuilding 2.0"},"content":{"rendered":"<?xml encoding=\"utf-8\" ?><p><a href=\"https:\/\/ets2.lt\/wp-content\/uploads\/2017\/10\/ets2_000144.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/ets2.lt\/wp-content\/uploads\/2017\/10\/ets2_000144-470x313.jpg\" alt=\"\" width=\"470\" height=\"313\" class=\"alignnone size-medium wp-image-173187\" srcset=\"https:\/\/ets2.lt\/wp-content\/uploads\/2017\/10\/ets2_000144-470x313.jpg 750w, https:\/\/ets2.lt\/wp-content\/uploads\/2017\/10\/ets2_000144.jpg 900w\" sizes=\"auto, (max-width: 470px) 100vw, 470px\"><\/a><\/p><p><a href=\"https:\/\/ets2.lt\/en\/poland-rebuilding-2-0\/#more-173186\"><img decoding=\"async\" src=\"http:\/\/ets2.lt\/youtube.jpg\" alt=\"YouTube preview\"><\/a><\/p><p>Hello all Community<\/p><p>After 18 months brake, we want to give all of You big update of Our project<\/p><p>Map is overlay of existing Polish terrains on ProMods map and including modification of terrains from previous versions Our map.<\/p><p>We want to give for all of You, our Fans and Players, simple choose; which &ldquo;version&rdquo; of Poland You want.<\/p><p>We&rsquo;re working hard to create much more better map as You remember.<br>\nWe&rsquo;ve hope, then what we give You, will be much more amazing like never before.<\/p><p>REQUIRED MODS:<br>\n&ndash; ProMods Map 2.20<\/p><p>OPTIONAL MODS:<br>\n&ndash; RusMap<\/p><p>REQUIRED DLC:<br>\n&ndash; Going East<br>\n&ndash; Scandinavia<br>\n&ndash; Vive la France<\/p><p>Our official FB FanPage:<br>\nhttps:\/\/www.facebook.com\/prreworked\/<\/p><p>Changes on the map:<br>\n&ndash; reconstruction of East Pomerania<br>\n&ndash; modernization and lifting road A1 &ldquo;Gda&#324;sk &ndash; Bydgoszcz&rdquo; (Bydgoszcz without changes)<br>\n&ndash; modernization road S7 &ldquo;Gda&#324;sk &ndash; Olsztyn&rdquo; (Olsztyn &ndash; add new speditions)<br>\n&ndash; modernization and lifting road A4 &ldquo;Krak&oacute;w &ndash; Rzesz&oacute;w&rdquo;<br>\n&ndash; modernization and lifting S-E territories<br>\n&ndash; modernization and lifting around Kielce<br>\n&ndash; modernization and lifting S-W territories (from Wroc&#322;aw to Zgorzelec and Olszyna)<br>\n&ndash; reconstruction of Pi&#322;a<br>\n&ndash; reconstruction of Grudzi&#261;dz<br>\n&ndash; reconstruction of Tricity<br>\n&ndash; lifting around Gorz&oacute;w Wlkp<br>\n&ndash; modernization of PM\/PR maps connection sector (that sector incl Germany terrains on the West from Zgorzelec)<\/p><p>New cities:<br>\n&ndash; L&#281;bork<br>\n&ndash; &#321;eba<br>\n&ndash; Elbl&#261;g<br>\n&ndash; Ostr&oacute;da<br>\n&ndash; Legnica<br>\n&ndash; Wa&#322;cz<\/p><p>Important &ndash; some cities are hide on the World Map, but have speditions to unload some cargos. After discover still will be hide on WM.<br>\nMaybe will be show in the future, but for now is Our &ldquo;surprise&rdquo;. We want to give You a pleasure with discover all that cities.<\/p><p>Important #2 &ndash; N-E of Poland is a modified part by ProMods Team in order to errors-free connection a both maps (sectors incl August&oacute;w and Ostro&#322;&#281;ka)<\/p><p>Technicalities:<br>\nUpdate was tested on the platform:<br>\n&ndash; i5 4690k<br>\n&ndash; MSI Z97 G3<br>\n&ndash; 8GB RAM<br>\n&ndash; MSI GTX 970<br>\n&ndash; max resolution up to 1920&times;1200<\/p><p>with the modifications:<br>\n&ndash; dlc Heavy Cargo pack<br>\n&ndash; MAN TGX Euro xx by Madster + BDF from Tandem Truck Pack<br>\n&ndash; MAN TGX 2010 v4.2 by XBS<br>\n&ndash; Trailers and Cargo Pack by JazzyCat (one of random cargo can make crash the game &ndash; that effect was observed on the last version of that mod)<br>\n&ndash; and some interior add-ons, if any above mod incl this.<\/p><p>Recommended graphics settings (using under testing):<br>\n&ndash; refresh &ndash; 60Hz<br>\n&ndash; VSync &ndash; on<br>\n&ndash; calibration &ndash; 400%<br>\n&ndash; mlaa &ndash; off<br>\n&ndash; hdr &ndash; on<br>\n&ndash; depth of field &ndash; on<br>\n&ndash; break the light &ndash; on<br>\n&ndash; color correction &ndash; on<\/p><p>&ndash; refliections quality &ndash; medium<br>\n&ndash; vegetation details &ndash; high<br>\n&ndash; grass consolidation &ndash; high<br>\n&ndash; shadows quality &ndash; medium<br>\n&ndash; shadows texture sizes &ndash; high<br>\n&ndash; weather conditions quality &ndash; medium<\/p><p>&ndash; mirrors view quality &ndash; medium<br>\n&ndash; mirrors view resolution &ndash; medium<br>\n&ndash; mirrors drawing distance &ndash; high<br>\n&ndash; texture quality &ndash; high<br>\n&ndash; anisotropic filtering &ndash; 95%<br>\n&ndash; normals mapping &ndash; on<br>\n&ndash; traffic light &ndash; on<br>\n&ndash; car second lights &ndash; on<br>\n&ndash; visibility of light distance &ndash; high<br>\n&ndash; pedestrians &ndash; on<\/p><p>Average of FPS &ndash; 60<\/p><p>Technicalities #2:<br>\nOur reccomendation to fluence stable game and how to fix it:<br>\n&ndash; use official modifications by SCS (optimized are well)<br>\n&ndash; use modifications with wrong opti can downgrade stable and fps<br>\n&ndash; use modifications with more AI Traffic on own risk (that option can be change with the console commend <g_traffic>, when &ldquo;1&rdquo; is min and &ldquo;10&rdquo; is max<br>\nor change that option in &ldquo;config&rdquo; file (folder My Documents in the savegame)<\/g_traffic><\/p><p>Not recommended settings (for older configurations can be too heavy):<br>\n&ndash; mlaa &ndash; on<br>\n&ndash; weather &ndash; ultra<br>\n&ndash; reflections &ndash; high<br>\n&ndash; all mirrors settings &ndash; high\/ultra<br>\n&ndash; mirrors drawing distance<br>\n&ndash; calibration 400% (on graphic cards with small amount of VRAM)<\/p><p>Credits:<br>\nDIESIRAE GrakuPL Michaleczeq Sebavr6 djdarklighter  Special thanks: Radol Szczecin Satan 19990 _PMA Czaja MirM Rene-GAD<\/p><p><strong><a href=\"http:\/\/skamason.com\/8ehC\" target=\"_blank\" rel=\"ugc nofollow noopener\">DOWNLOAD<\/a> 24.6 MB<\/strong> part I<br>\n<strong><a href=\"http:\/\/skamason.com\/8els\" target=\"_blank\" rel=\"ugc nofollow noopener\">DOWNLOAD<\/a> 69.5 MB<\/strong> part II<br>\n<strong><a href=\"http:\/\/skamason.com\/8eou\" target=\"_blank\" rel=\"ugc nofollow noopener\">DOWNLOAD<\/a> 620 MB<\/strong> part III<br>\n<strong><a href=\"http:\/\/skamason.com\/8eqa\" target=\"_blank\" rel=\"ugc nofollow noopener\">DOWNLOAD<\/a> 278 MB<\/strong> part IV<br>\n<strong><a href=\"http:\/\/skamason.com\/8esk\" target=\"_blank\" rel=\"ugc nofollow noopener\">DOWNLOAD<\/a> 784 KB<\/strong> part V<\/p><p><!--more--><\/p><div class=\"video-wrapper\"><iframe loading=\"lazy\" title=\"Poland Rebuilding - New Edition\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/2N6G3hZxtyU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div><div class=\"video-wrapper\"><iframe loading=\"lazy\" title=\"Test Mapy Poland Rebuilding\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/lH5YrfOMW1w?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>","protected":false},"excerpt":{"rendered":"<p>Hello all CommunityAfter 18 months brake, we want to give all of You big update of Our projectMap is overlay of existing Polish terrains on ProMods map and including modification of terrains from previous versions Our map.We want to give for all of You, our Fans and Players, simple choose; which &ldquo;version&rdquo; of Poland You [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[5],"tags":[],"class_list":["post-173186","post","type-post","status-publish","format-standard","hentry","category-maps"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts\/173186","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/comments?post=173186"}],"version-history":[{"count":0,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/posts\/173186\/revisions"}],"wp:attachment":[{"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/media?parent=173186"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/categories?post=173186"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ets2.lt\/en\/wp-json\/wp\/v2\/tags?post=173186"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}