Para as versões do ETS2: 1.55.x | 1.56.x | 1.57.x | 1.58.x
Neste Mod de Ônibus Executivo G7 Facelift 8×2 e 8×4 oferece, eixos eleváveis e direcionais, ar condicionado central, poltronas padrão Soft, som ambiente, 3 telas para DVD em LED, geladeira elétrica e freios com tecnologia ABS e Wifi 5G.
50 Passageiros;
103 Skins das maiores empresas do Brasil. 10 Skins para Editar.
Informações sobre o Mod Bus Volvo:
No eixo dianteiro pode deixar normal ou elevável.
• Opções de volantes diferentes;
• Opções de chassis 8×2 e 8×4: Placa Mod ou Placa Original ETS 2.
• Motores e física mais macio simulador igual a ônibus real;
Credits:
Fabio contier
DOWNLOAD 50000 KB
Amazing Double Decker Bus Mod for ETS2 & ATS
Created by the Talented modder Brayson Gomez
VOLVO 9700 DD V2 Double Decker Bus Mod built by Brayson Gomez! In this video, we take a close look at the exterior details, realistic interior, smooth handling, and overall driving experience in both Euro Truck Simulator 2 and American Truck Simulator. This mod delivers a premium and immersive double-decker coach experience with high-quality textures, detailed 3D interior, realistic engine sounds, and smooth performance on the road. 🚌 Mod Highlights: • Realistic exterior & lighting • Fully detailed 3D interior (upper & lower deck) • Animated dashboard & steering • Smooth and stable handling • High-quality engine sound • Compatible with latest ETS2 & ATS versions
Changelog V3
——- Bugs Fix
——- New Engine Sound Added
——- New Stearing Wheel Added
——- New Paint Added
——- New Flare Reflection
SEAT CAMERA FIX Link :- 🔰🔰🔰🔰🔰🔰🔰🔰🔰
https://sharemods.com/1txpwnd5a2qq/Volvo_9700_DD_V3_SEAT_CAMERA_FIX.scs.html
⚠️ DISCLAIMER
This mod is created by the original author.
All credits goes to respective creators.
https://www.youtube.com/@simulationplayzone
© 2026 [Simulation PlayZone]
https://www.youtube.com/@nextlevelsimgaming
https://www.youtube.com/@MohSkinner-official
Credits:
Simulation PlayZone / Brayson Gomez/ Henry94 / MohSkinner
DOWNLOAD 391 MB
Scania, Volvo & Daf – Zoeller & Faun Garbage Truck Add-on
This mod adds realistic Zoeller refuse collection bodies to the Volvo VM, Daf XD, a standalone NextGen P series and the PGR Scania, bringing authentic European waste collection to Euro Truck Simulator 2.
Important: Recommended volume of the turbo sound is 23%. Especially when driving with an engine with a PTO mark in the name. (NextGen Pcab ONLY). When driving a sideloader, open / close your left Window to lift / lower the arm and open / close your right window to slide the arm out / in.
Features
Invisible Trailer
Zoeller X2 refuse body
Zoeller Medium XL refuse body
Faun Rotopress Body
Delta lifting system (Delta belading)
ANIMATED Zoeller Lotos SL Sideloader Body (NextGen P cab ONLY)
Convoy / Multiplayer compatible
Fully compatible with the latest ETS2 version
Configurations
Multiple garbage truck body options
Adds a new chassis with different options
Classic Beeping and White Noise Reverse Signals
Pto Sound (1.57 Only, sends out to Turbo BUS. Recommended Volume is 23%)
Requirements
PGR Scania (required)
Volvo VM (required)
Daf XD (Free DLC. Comes with Base Game)
Euro Truck Simulator 2 (latest version)
Important
This is an add-on mod – base trucks not included
Singleplayer & Convoy supported
What’s next?
Let’s just say… the story doesn’t end with this.
Keep an eye out for something more Dutch in the near future
Enjoy realistic refuse collection across Europe!
Credits:
Joshuas2070
DOWNLOAD 473 MB
Amazing Double Decker Bus Mod for ETS2 & ATS
Created by the Talented modder Brayson Gomez
VOLVO 9700 DD V2 Double Decker Bus Mod built by Brayson Gomez! In this video, we take a close look at the exterior details, realistic interior, smooth handling, and overall driving experience in both Euro Truck Simulator 2 and American Truck Simulator. This mod delivers a premium and immersive double-decker coach experience with high-quality textures, detailed 3D interior, realistic engine sounds, and smooth performance on the road. 🚌 Mod Highlights: • Realistic exterior & lighting • Fully detailed 3D interior (upper & lower deck) • Animated dashboard & steering • Smooth and stable handling • High-quality engine sound • Compatible with latest ETS2 & ATS versions
VOLVO 9700 DD V2 EDIT SKIN https://modsfire.com/uCufBczlbK3M5aR
Credits:
Brayson Gomez
DOWNLOAD 200 MB
DOWNLOAD 100 KB [Part 2]
The post VOLVO 9700 DD V2 first appeared on ETS 2 mods.]]>Pack adds in traffic 46 new models of buses with over 1500 skins (Setra, Neoplan, Volvo, Man, Mercedes-Benz, Ikarus, Scania, Ayats, Irizar, Temsa, Irisbus, Jelcz, Karosa, Caetano, Optare).
All standalone, works on any maps.
Compatible with all my packs.
Tested on version 1.58.x
Version 18.1.10 – compatibility update for patch 1.58.x
Credits:
Jazzycat
DOWNLOAD 430 MB
The post Bus Traffic Pack by Jazzycat v18.1.10 first appeared on ETS 2 mods.]]>On this page
The ETS2 Coaches DLC introduces a completely new way to play Euro Truck Simulator 2 by adding long-distance passenger transport as a full gameplay system. Instead of hauling cargo with trucks, players will step into the role of a coach driver, transporting people between cities using detailed, realistic buses.
This DLC is not just a new vehicle pack — it represents a new gameplay mode inside ETS2. Players will be able to explore the game world from a different perspective, focusing on routes, terminals, passenger comfort, and smooth driving, rather than freight delivery.
The project, officially called Project Coaches, is being developed by a dedicated SCS Software team, meaning it will not slow down truck updates, map expansions, or other core ETS2 content.
One of the main design goals of the Coaches DLC is to change how players experience the map. Instead of rushing to deliver cargo, coach driving encourages a slower, more scenic style of play. The developers want players to enjoy landmarks, landscapes, and city details while transporting passengers across long distances.
This makes the DLC especially appealing for players who enjoy:
The Coaches DLC is not a simple reskin of trucks. SCS is developing new coach models with unique handling, along with a network of bus terminals across the ETS2 map. Many existing bus stations are also being rebuilt and upgraded to support the new gameplay systems.
Each coach is designed with:
The developers are even redesigning older station prefabs to properly support arrivals, departures, and passenger flow.
Long-distance buses have been one of the most requested features in the ETS2 community for many years. The Coaches DLC finally makes that idea a reality, giving players a new type of vehicle, new routes, and a new reason to revisit familiar parts of the map.
According to the development team, the goal is not only to add buses, but to expand the entire gameplay experience, creating a fresh layer of realism and immersion inside the ETS2 universe.
One of the biggest differences between trucks and coaches in ETS2 will be the Passenger Satisfaction system. Instead of hauling cargo that does not care how you drive, coaches introduce real people inside the vehicle, and their comfort becomes part of the gameplay.
Each passenger is treated as an individual with their own tolerance level. Some passengers will be relaxed and barely react to what happens on the road, while others will become unhappy even after light braking or slightly aggressive steering. On top of that, passengers also start the journey in different moods, which means the driver is constantly trying to improve the overall atmosphere on board between every stop.
The goal of the system is simple but challenging:
drive smoothly, avoid harsh inputs, and keep passengers comfortable while still staying on schedule. If a section of the route is driven cleanly, the player receives a bonus that increases the overall satisfaction score.
This creates a completely new type of pressure compared to truck driving. In trucks, the fastest or most aggressive driving style often works. With passengers, the player must plan ahead, anticipate traffic, brake earlier, and take corners more carefully. At the same time, you still need to reach stops on time, which creates a natural conflict between speed and comfort.
Passenger satisfaction is not a single bar for the whole bus. The game tracks each passenger separately, using:
A perfect drive between two stops improves moods and adds a bonus to the total satisfaction score. Mistakes, however, can make unhappy passengers even worse, which lowers the final result for that trip.
During internal testing, the developers noticed that keeping this balance interesting was not easy. Making passengers happier turned out to be harder than making them angry. Because of that, the system was adjusted so that:
A large part of the system is not just how it works, but how it is shown to the player. The developers want players to clearly understand why passengers are happy or unhappy, without flooding the screen with too much information.
Satisfaction will be visible while driving, at stops, and after finishing a route. Boarding and exiting passengers will also show their current mood, helping players see how their driving style affects the people on board. The goal is to make passengers feel like individual people, not just numbers or progress bars.
The Passenger System is designed to be expandable. While not all features are guaranteed, the team is already experimenting with ideas such as:
These ideas show that the system is not meant to be a simple one-time mechanic but a foundation that can grow in future updates.
This system is what makes the Coaches DLC fundamentally different from trucking. It turns driving into a balance between precision, smoothness, and timing, adding a layer of realism and tension that has never existed in ETS2 before.
Driving a coach in ETS2 is designed to feel fundamentally different from hauling cargo. With trucks, the main focus is weight, traction, and route efficiency. With coaches, the focus shifts to smoothness, stability, and passenger comfort.
A fully loaded coach is lighter than a heavy trailer, but it behaves very differently. The long wheelbase, high center of gravity, and large window area make the vehicle more sensitive to sudden steering and braking. Sharp inputs that would be acceptable in a truck can easily disturb passengers in a coach and reduce their satisfaction score.
Braking also becomes more delicate. In truck driving, hard braking is often necessary to avoid traffic or meet deadlines. With passengers on board, heavy braking creates discomfort and penalties, so the player is encouraged to anticipate traffic earlier, slow down gradually, and keep momentum under control. This makes urban driving, intersections, and motorway exits far more tactical.
Cornering is another major change. Coaches are long, tall, and designed for stability rather than agility. Taking corners too fast or with aggressive steering can upset the passengers and increase the risk of penalties. Players will need to take wider lines, slow down earlier, and keep the bus stable through curves.
The timetable adds another layer of tension. Just like trucks, coaches must reach their destinations on time, but now the player is forced to balance punctuality with comfort. Driving too fast upsets passengers. Driving too slow risks arriving late. The core challenge becomes finding the smoothest possible driving style that still keeps the schedule.
All of this makes coaches feel less like heavy transport and more like precision driving. Instead of fighting weight and traction, the player is constantly managing momentum, braking distance, and steering smoothness to keep the ride comfortable for everyone on board.
The Coaches DLC will introduce fully licensed long-distance coaches built to feel and look distinct from trucks. Instead of one “generic bus,” the DLC is being developed with multiple real-world vehicles, each with its own configuration options and interior details. This also leaves space for future expansion, including additional manufacturers and models after release.
One of the first confirmed coaches in development is the Scania Touring, a long-distance vehicle designed around comfort, safety, and efficiency. In real life, the Touring has been in service since 2009 and is commonly used across Europe for intercity and international routes. In the Coaches DLC, the focus is on recreating both the exterior shape and the driver/passenger space with close attention to the original design.
The MAN Lion’s Coach is one of the headline long-distance vehicles coming to the ETS2 Coaches DLC. It’s a modern touring coach known across Europe for its blend of efficiency, practicality, and passenger comfort—exactly the kind of vehicle that fits ETS2’s new comfort-focused passenger gameplay.
In real-world operations, the Lion’s Coach is valued for being comfortable without being complicated. The interior is built around a clean, spacious feel with large windows, well-arranged seating, and a layout designed for relaxed long-haul travel.
Performance-wise, it’s powered by MAN’s reliable D26 engine, delivering strong long-distance capability. In ETS2 terms, this should translate into a coach that feels stable at motorway speeds, pulls confidently on inclines, and rewards smooth throttle and braking—because keeping passengers comfortable will matter as much as staying on schedule.
Safety is also a key part of the Lion’s Coach identity. In real life, operators rely on modern driver assistance systems to support the driver on busy roads and long motorway journeys. Even if not every system becomes a direct gameplay feature, the design direction is clear: this coach is meant to feel like a refined, safe, professional touring machine.
SCS is recreating the Lion’s Coach with high accuracy and is developing both 4×2 and 6×2 variants, giving players a choice between a standard configuration and an extended-length setup. That choice should also change the driving feel:
Customization will be visible and practical rather than over-the-top. Inside, players will be able to choose from five different colour variants for the seats and curtains, helping you match a fleet style or create a specific operator vibe. On the exterior, the wheel cover will also include a changeable colour option, adding more visual combinations while staying realistic.
The Volvo 9700 Double Decker is a true long-distance legend coming to the ETS2 Coaches DLC. Built for passenger comfort, smart flexibility, and effortless highway cruising, its bold double-deck design is guaranteed to stand out on the road.
Designed to meet the demands of modern coach operations, the 9700 DD is a familiar sight across Northern Europe. It focuses on comfort, efficiency, and high-capacity intercity travel—bringing a premium long-haul experience with Scandinavian design, refinement, and strong safety features.
Comfort & capacity
Comfort is a key part of the Volvo 9700 DD. Operators can configure different layouts and equipment, and the coach is designed to keep the cabin calm and relaxing on long trips. In ETS2, it features an ergonomic seating layout for up to 96 passengers with a low interior noise level feel.
Driver-focused visibility & safety systems
Up front, the elevated and spacious driver’s area provides excellent road visibility. The coach is supported by modern driver assistance systems such as collision warning with emergency braking and electronic stability control for confident handling.
In-game specs
The vehicle team is working to recreate the defining characteristics of the Volvo 9700 Double Decker as accurately as possible, capturing its impressive presence on the road.
Customization options
The Volvo 9700 DD will include multiple customization choices, including:
Whether you want a clean, classic look or a finish that stands out, you’ll have several options to make this coach feel uniquely yours.
Coaches require more than just new vehicles. To make this mode work inside ETS2, SCS is building a supporting network of coach stations, stops, and map adjustments so that passenger routes feel natural across the existing world.
Unlike cargo delivery, coach driving depends on a clear system of passenger hubs. That means the DLC needs:
SCS has indicated that coach stop coverage is an active part of development, with dedicated map work focused specifically on creating and placing these terminals across the map.
Adding coaches to a truck-focused game also forces adjustments in areas where ETS2 is built around freight flow. The map team is working on changes needed for coaches to function properly in real routes, including:
The key point is that the Coaches DLC is not just “drive a bus on the same roads,” but a mode that needs infrastructure so gameplay loops make sense: stop → boarding → travel → next stop.
Coach driving becomes believable only when the world acknowledges it. Stations, stop layouts, and route-specific map adjustments are what make the DLC feel like a real transport system rather than a truck reskin. The goal appears to be a clean addition that fits ETS2 without turning the game into a full bus-company management simulator.
Coaches are being built to feel different from trucks not only through gameplay systems, but through sound design, passenger presence, and highly detailed interiors. SCS has been collecting real-world references to make the Coaches DLC feel authentic from the moment you enter the cab.
For the Scania Touring, the development team visited a real coach in Sweden (Södertälje) to record sounds and capture physical reference data. This includes both exterior and interior elements, so the coach does not just look right, but also sounds right while driving, idling, and interacting with the environment.
The goal is to replicate the subtle details that define a modern coach experience—sounds that players usually do not notice in trucks, but will immediately feel when driving a passenger vehicle.
Passengers are not only visual. SCS is also designing audio so the player becomes aware of passengers through the soundscape. This supports the core idea behind coaches: you are responsible for a vehicle full of people, and the game should constantly remind you that they are there.
In practice, this can mean the cabin feels more “alive,” and player actions (braking, turning, sudden maneuvers) can be reinforced by passenger-related sounds to increase immersion and make the comfort-driven playstyle more natural.
Coach interiors are significantly larger than truck cabs and contain far more visible space: seating rows, passenger areas, curtains, overhead storage, lighting, and a longer visible cabin depth. SCS has stated this makes coaches more complex to build than trucks in terms of geometry and detail.
To keep performance stable, the team has been working on new optimization approaches—maintaining high visual fidelity while controlling polygon counts and rendering cost. That matters because the player can see a lot more at once inside a coach than inside a truck cab.
At the same time, the team is building the coach visuals with a strong focus on atmosphere: small interior details, believable materials, and passenger-area elements meant to make the space feel like a real long-distance vehicle, not a simplified shell.
Coaches also require a different approach to animations compared to trucks. The interior is larger, the passenger space is visible, and the vehicle is expected to feel more like a moving environment than a cockpit. This includes not only standard vehicle elements, but also the way the coach interior responds visually during gameplay.
Coaches won’t arrive into an empty ecosystem. ETS2 already has a long history of coach and bus mods, and the new DLC will reshape modding in three key areas: vehicles, maps (stations), and gameplay systems. Long before the official Coaches DLC was announced, the community was already driving buses in ETS2 — and sites like ets2.lt have been sharing coach and bus mods since 2016, with nearly 2,000 mods available today, making it one of the largest collections of coach content in the ETS2 scene.
Right now, the community already drives coaches via mods—high-quality bus/coach vehicles with interiors, sounds, skins, etc.
What’s missing in vanilla ETS2 is a fully integrated scheduled passenger transport loop (stops, boarding, satisfaction, timetable, etc.), which is exactly what the Coaches DLC is adding.
What will change for coach mod authors
The biggest “map” difference is not roads—it’s stops and terminals. SCS has confirmed they’re reworking/creating bus stations and that base map / existing map DLC changes will be available even to players who don’t own the Coaches DLC (as long as they own the relevant map DLC/base game).
That’s important for modders because it means stations can become part of the shared world baseline, not a DLC-only island.
Also: the broader community has noticed bus-station-style areas in the map for years, but they were effectively inactive for passenger gameplay.
With Coaches, those locations (and new ones) become real gameplay nodes.
What this means for ProMods and other map projects
Several custom maps already experimented with bus stations / bus stop systems for bus driving communities—especially outside the classic Europe layout.
Even discussions around driving buses on ETS2 maps mention stations existing but being inactive for proper passenger jobs.
For big Europe expansions like RoExtended, it’s reasonable to expect they’ll align with whatever station/stops system Coaches introduces—but the exact implementation will depend on how SCS structures stations and what modders can access.
Coach gameplay introduces new “systems” that the modding scene will try to extend:
There are already mods that add passenger-themed elements in ETS2, but Coaches makes this a first-class feature.
So you’ll likely see:
Coaches DLC will likely create a “second vehicle modding lane” next to trucks: coach-specific models, parts, and cabin/interior customization. Even if SCS keeps the official coaches relatively “stock,” modders usually fill the gaps fast.
Coach model mods
What will expand:
What to expect after DLC launch:
Coach tuning/parts mods
Trucks have huge tuning culture (lights, bars, bumpers, etc.). Coaches can grow a similar ecosystem, but coach-themed:
Typical tuning categories modders will likely push:
If SCS provides official coach accessory slots, tuning mods become clean. If not, expect more “custom slot” frameworks from modders.
Interior add-on mods
Coach interiors are large and visible, so interior addons will matter more than ever.
Common interior addon targets:
Skins & fleet packs (operators, countries, route identity)
Coach skins will explode because operators are recognizable across Europe.
Expect:
Even though ETS2 is mainly a truck simulator, the upcoming Coaches DLC is shaping up to compete with dedicated bus games in one key area: long-distance driving across huge maps. However, each bus title has a different focus. Here’s a quick comparison so players know what to expect.
| Game | Best for | Main focus | What makes it different |
|---|---|---|---|
| ETS2 Coaches DLC | Long routes + exploration | Intercity / international coach driving inside ETS2 | Huge ETS2 world, coach terminals, passenger comfort/satisfaction-style gameplay |
| OMSI 2 | Hardcore city-bus realism | Routes, stops, timetables, bus operations | Old-school sim depth + massive mod ecosystem |
| The Bus | Modern city bus driving | Urban routes, traffic, passengers, city atmosphere | Modern visuals and city-focused gameplay loop |
| Fernbus / Coach Simulators | Long-distance coach driving | Highways, stations, long intercity lines | Dedicated coach-only experience (no trucks), often with structured routes |
SCS has confirmed that the upcoming 1.58 update includes major changes to the in-game physics and collision simulation, specifically to prepare Euro Truck Simulator 2 for new vehicle types such as Coaches (and Road Trip). These improvements also benefit trucks, but the key point is that the physics foundation is being expanded beyond “truck-only” tuning.
Coaches will likely feel lighter and more sensitive to inputs than heavy trucks, and passenger gameplay depends on smooth acceleration, braking, and stable cornering. With 1.58, SCS is essentially improving the physics “base layer” so that driving smaller/lighter vehicles can feel believable and controllable inside ETS2 — which is exactly what a coach mode needs.
SCS encourages players to try the Open Beta when available and share feedback, as community input is part of how they refine these deeper simulation changes.
Right now, SCS has not announced an official release date for the Euro Truck Simulator 2 – Coaches DLC. On the Steam store page, the release date is listed as “To be announced”.
ETS2 DLC pricing varies by type (small cosmetic packs vs large content DLCs), and Coaches pricing will be confirmed closer to release.

The Coaches DLC is being developed as a new driving experience inside ETS2, not as a separate game. It adds long-distance coach driving alongside the existing truck gameplay.
Yes. Coaches are designed around passengers and their comfort. Driving style (braking, cornering, smoothness) is expected to affect passenger satisfaction and route results.
No. SCS has said a dedicated team is working on Project Coaches, while ongoing ETS2 development (trucks, map expansions, and core updates) continues.
Yes. Coaches require infrastructure, so SCS is building a network of coach terminals/stops and reworking some older station prefabs to support passenger gameplay.
Coaches will drive across the ETS2 world, so routes will depend on the areas you own. If a route uses a region from a map DLC, you will need that DLC to drive there.
Currently, SCS has not announced a release date. On Steam, the release timing is listed as to be announced. This page can be updated as soon as new information appears.
SCS has shown multiple licensed coaches in development, including Scania Touring, MAN Lion’s Coach and Volvo 9700 Double decker. Additional vehicles may be revealed over time as development continues.
Coach mods already exist in the ETS2 community, but the big change is the new official passenger gameplay loop (stations, schedules, satisfaction). After release, many existing coach mods will likely be updated for better compatibility, and new mods will appear to expand vehicles, interiors, sounds, and map support.
Most likely yes. Because coaches rely on terminals and map logic, large map projects will probably need compatibility updates to support new stops, station access, and coach-friendly routes.
The post ETS2 Coaches DLC – Release Date, Buses, Passengers & Gameplay first appeared on ETS 2 mods.]]>Version 3.2:
–Update for 1.57 ETS2 Version
–Chassis Direction fixed
–headlight Position fixed
–Updated virtually all 3D files (from version 5 to 5)
–Added Mauro Navarrete skin and paint slots
–Lighting fixes (+significant FPS gain and view optimization for multiplayer)
–Fixed reflections on the cockpit windshield and dashboard
–Fixed cockpit lights and destination signs
–Added lights in the lounge
–Relocated interior lights
–Texture changes in the cockpit and interior
–Minor paint saturation fixes
–Curtain saturation fixes
–Camera 5 and 4 fixes
–Added passenger camera 1
–Missing sound file associations
–Implemented sound insulation in the cockpit
–Updated GPS and added a larger screen
–Reworked the door animation Passengers and cargo hold
–Reconstruction of the paint system and connections
–Corrections to the cargo hold and interior 3D
–Updating the interior switch connections
Features:
1.Fully Animated on Exterior cam (like Door, Porta, Baggage, and window).
2.Fully Animated on Interior cam (like gas,handbrake,key,window,door,porta).
3.Support animated suspension.
3.Stable physic.
4.Include interior light (Press O to activate).
5.Include own Sound. And support Convoy Multiplayer.
6.Standalone Mods.
7.Include 4K Skins.
INSTALLATION:
– Put this mod into your Euro Truck Simulator 2/mod/(Document-Euro Truck Simulator-mod).
Credits:
Ronald Cruz – Fabian Espinoza – Javier Toapanta
Model by: Ronald Cruz
Editing and Conversion by: Fabian Espinoza
8×2 Edit and Animation: Javier Toapanta
Blueprint: Hector Kachuk
New Animations and Interior Remastering: BusoLOGames
Others: Ronald Cruz, Fabian Espinoza…
DOWNLOAD 178 MB
The post Modasa Zeus 3 Volvo 8×2 v3.2 [1.57] first appeared on ETS 2 mods.]]>Version 1.2.3:
– Adapted for 1.57 game version
Bussbygg Semi Trailers (Regular & Stepframe), Full Trailers, Mid axle trailers and Truck body options.
Body types:
– Citymax
– Euromax
– Thermomax
– Volumax
Trailer chassis:
– Trailer Bygg
– HFR
– Parator
Suitable for truck chassis 3900mm, 4100mm, 4300mm, 4700mm
Suitable trucks (requires Rigid addons for these specific trucks):
– Rjl Scania rs, r4, p & g
– Scania 2016 S,R,G,P by Eugene
– Volvo FH3 by johnny244
– Volvo FH4 FH5 FH6 (SCS)
– Renault T
– Renault AE (Krille)
– DAF 2021, XD (SCS, Jasper)
– MAN TGX (Euro6) (2020)
– MAN TGX euro6 by Gloover
Credits:
Kast
DOWNLOAD 262 MB
The post Bussbygg Trailers v1.2.3 [1.57] first appeared on ETS 2 mods.]]>Pack adds in traffic 46 new models of buses with over 1500 skins (Setra, Neoplan, Volvo, Man, Mercedes-Benz, Ikarus, Scania, Ayats, Irizar, Temsa, Irisbus, Jelcz, Karosa, Caetano, Optare).
All standalone, works on any maps.
Compatible with all my packs.
Tested on version 1.57.x
Version 18.1.9 – compatibility update for patch 1.57.x
Credits:
Jazzycat
DOWNLOAD 430 MB
The post Bus Traffic Pack by Jazzycat v18.1.9 first appeared on ETS 2 mods.]]>Version 3.1:
– Update for 1.56 ETS2 Version
Changelog (based on version “3.1” of the mod):
–Chassis Direction fixed
–headlight Position fixed
–Updated virtually all 3D files (from version 5 to 5)
–Added Mauro Navarrete skin and paint slots
–Lighting fixes (+significant FPS gain and view optimization for multiplayer)
–Fixed reflections on the cockpit windshield and dashboard
–Fixed cockpit lights and destination signs
–Added lights in the lounge
–Relocated interior lights
–Texture changes in the cockpit and interior
–Minor paint saturation fixes
–Curtain saturation fixes
–Camera 5 and 4 fixes
–Added passenger camera 1
–Missing sound file associations
–Implemented sound insulation in the cockpit
–Updated GPS and added a larger screen
–Reworked the door animation Passengers and cargo hold
–Reconstruction of the paint system and connections
–Corrections to the cargo hold and interior 3D
–Updating the interior switch connections
Features:
1.Fully Animated on Exterior cam (like Door, Porta, Baggage, and window).
2.Fully Animated on Interior cam (like gas,handbrake,key,window,door,porta).
3.Support animated suspension.
3.Stable physic.
4.Include interior light (Press O to activate).
5.Include own Sound. And support Convoy Multiplayer.
6.Standalone Mods.
7.Include 4K Skins.
|——————————————————————|
|INSTALLATION|
Put this mod into your Euro Truck Simulator 2/mod/
(Document-Euro Truck Simulator-mod).
Credits:
Model by: Ronald Cruz
Editing and Conversion by: Fabian Espinoza
8×2 Edit and Animation: Javier Toapanta
Blueprint: Hector Kachuk
New Animations and Interior Remastering: BusoLOGames
Others: Ronald Cruz, Fabian Espinoza, Paulo Marcos, Jorge Maystro Gonzalez, Leon DG
DOWNLOAD 199.14 MB
The post Modasa Zeus 3 Volvo 8×2 v3.1 (1.56) first appeared on ETS 2 mods.]]>