(EN) AI Traffic Pack by Jazzycat v 11.6

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8 thoughts on “(EN) AI Traffic Pack by Jazzycat v 11.6

  1. Please Renault Modus

  2. dear jazzycat, thank you for all your updates, and I am glad to see that you start applying more spawn_ratio directly in Ai files.
    you have however a small issue with Ai where you have more variants for example craft_uni_it. here you have the main model and 2 variants and you added to all spawn 0.0. then and in Italy traffic file you set 1.3 frequency for craft_uni_it.
    with this setting you have in traffic the craft_uni_it but only the main model. since the variants have spawn_ratio: 0 the game will not spawn them in Italy neither, only the main model.
    solution is to remove spawn_ratio: 0 to all variants and leave 0 only to main model

    1. I can’t agree, that adding spawn ration directly in the ai files is good choice. Maybe by the system way, but it diverts from the reality. Spawning for example Dacia SuperNova in general in all coutries to 0,5 means, that you meet them also in Germany, UK etc. where you can’t meet them in real life, as this poor car can be seen only in East Europe/Balkan, mainly the Romania. I am editing all country and ai def files for myself, to set correct spawn rate in all countries, according to car brand popularity and country economy wealth. Europe is very diverse in car markets, and there are (and also in the pack should be) very different setting for particular countries. You can’t meet the same cars in Romania, like you meet in Germany. This doesn’t work for me and that is why I am editing that. Setting car spawn to ai files means more work for me, but I accept that, as I have no other options.

      1. you did not understand my message, but what you say about dacia supernova is correct 😉
        actually you don;t need to edit all country files, you can reduce spawn_ratio of Supernova to 0.1 or even 0.01 if you want, and add only a country spawn_freaquency for Romania where you add a higher value!

    2. I’ve everything works properly – I see all skin variants.
      Remove all mods except Jazzy AI pack, remove all cars from traffic_storage_car exept craft_uni_it and make sure of it.
      Spawn_ratio in variant[] may have any value – it not considered by the game.

      1. you are right, I tested and all 3 versions spawn in Italy, but with a large majority for one skin (probably the main) while the other 2 appears only rarely.
        with spawn_ratio: 0 only in the main model and no spawn_ratio vor variants, the spawn is balanced between all 3 skins and the variants do not spawn in other countries

  3. forgot to mention that if you want different spawn for the variants, you can still add directly in the sii file, a spawn_ratio smaller or bigger than 1 (depending if you want it less often than the main Ai, respectively more often) . the game will not spawn these variants in other countries if the main model has still spawn_ratio: 0, only in the country where you allow it.
    regards,
    Cip

  4. When I open def/country/…/traffic.jazzycat_ai.sii why almost 1/2 of all vehicles included in the pack is not listed? For example, there are no Alfa Romeos on the list at all… so I can’t edit the spawn frequency

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