(EN) ETS 2 FX 2.0

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18 thoughts on “(EN) ETS 2 FX 2.0

  1. Hi
    ETS2 64bit crashes with the latest reshade, \i have installed MS framework4.5.
    I add euro truck simulator.exe and and check the dx9 without any problem but then I can’t start ETS2 because it crashes before launch.

    1. VinylBreaker

      Hi leen, for me it works, did you install also directx 9?

    2. VinylBreaker

      Hey, i found something out.
      Did you also tried it to let it auto install with the Reshade.exe from the Original Package from the Crosire Website?

  2. Hi,
    I have questions about install:
    –Put all the Files in your ETS 2 Folder – Steam/steamapps/EuroTruck Simulator 2/bin/win_x64 or win_x86 but I presume not the docs files, am i wrong?
    –is sweet fx works only with steam or with box version too?
    –remains two folders including files: shaders and textures, do i copy these two folders in win_x86 or only the files included?
    Many thanks for this mod and for the answer in advance.

    1. VinylBreaker

      You dont need the Docs if you dont want to read 🙂
      Sweet FX has nothing to do with Steam (it works)

      No, you copy the files in Folder, also the Folders!

  3. Hi, thanks for sharing this 🙂 I like to ask, can you disable ToggleKeys? I like to disable all swwetfx keys, so nothing gets changed when i play the game.

    1. VinylBreaker

      Nö you Cant. But its on Scroll so i dont think you will use this key often. 🙂

  4. where in the game I Disable HDR, Antialiasing, Bloom.Thanks

    1. VinylBreaker

      In Graphic Settings / Advanced Settings

  5. won I Disable ingame HDR, Antialiasing, Bloom,?
    Thanks

  6. danroliveira

    One question, won I disable ingame, HDR, Antialiasing, Bloom,?
    Thanks for the help

    1. VinylBreaker

      You dont need to do that but i tweaked the settings for this Options disabled!

  7. ETS2 loads but the settings are not enabled and changing the key to enable/disable them still fails to load the settings.

    Will try with OpenGL instead of Direct3D, but don’t see why this shader doesn’t work.

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