Standalone trailers

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  • #42158
    The7thSense
    Member

    Hi everyone, this is my first post in here and hope someone could enlighten me and help me out with a question.

    Lets say I download a trailer and it is standalone already. I create my own skin for it and enable it in my game. Now, how and what do I need to do in order to create another skin for the same trailer without conflicting the first one I downloaded? (what I mean is that I can have several of the same trailer enabled but with different skin for them). Also what command do I need to enable trailer in traffic? If I use ETS2 studio the program fixes it for me automaticly…

    Regards The7thSense

    #42176
    Jfix
    Member

    lazy as i can put it, look through def files for trailer traffic/storage sii, youll get an idea there skin variation for trailers would be similar to different loads on the same (original) flatbed in the game, you will have to set up your skins to reflect the cargo def

    #42177
    The7thSense
    Member

    Do you have any other places I can contact you for some more help? 🙂

    #42208
    The7thSense
    Member

    So I do not need to edit anything in HexEditor? only .sii files and the skin .dds file? 🙂

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