Reworked AI Traffic 1.2


1. Selection of cars from TDU2 Ai traffic pack
2. Additional cars: Opel Astra J, Skoda Superb, Opel Insignia,
Mercedes Vito, Mercedes Sprinter, Jeep Grand Cherokee, Audi Q7 (total
of 68 cars in pack including default ones).
3. Corrected maximum speeds for cars (they are not exactly by the book
but they make world feel more real).
4. Corrected speed limits in countries (+10% in most cases).
5. Added painted truck traffic 1.3 by Jazzycat.
6. DRASTICALLY increased amount of AI cars and trucks
7. Corrected behavior of AI trucks and cars (0,5 safety modifier)
8. Cars properly assigned to countries (more supercars in Germany,
almost none in Poland and so on)
9. Other minor corrections (for example 24/7 lights properly assigned
to countries).
10. Low traffic at night big in rush hours

Works with 1.9.22,1.9.24 version

Works only on ETS2 1.9x!!!

Eden Games, Atari, Serj999, Murshid, Jazzycat, Srele, Mephic and

DOWNLOAD 241 MB uploadfile
DOWNLOAD 241 MB sharemods

45 thoughts on “Reworked AI Traffic 1.2

  1. BlueMaster

    Works with TSM map 4.7?

  2. yes it works I test moment ago

    1. BlueMaster

      Thanks, for the answer! I tested too, and it’s fantastic, I like it!!!

  3. I have question can I delete now safely
    zzzzzzMega Traffic AI Car Pack V5.2 by jennenz and zzzz_Kilroys_Multi_Traffic_Mod_ 5.2_final traffic mod or what. If not included those mod in this mod then maybe future improved mod can it do. Nice mod pack anyawy

  4. The mod really make things realistic only one problem … my game slow down alot, i have intel i7 4770 K and nvidia gtx770, and i am recording my game.

    1. remingtonh

      No problem with my 4.4 i7 4770K and GTX 780 5920×1080 resolution w/bezel correction.

    2. remingtonh

      Oops! I spoke to soon! It seems to add heavy anti-aliasing. I tried turning it off in the settings TXT but it caused the game to crash.

      Fortunately I backed up my BIN folder prior to installing this.

      It over-saturated everything to much anyway.

      I’d avoid. If you want to try – back up your bin folder first!

      1. There’s nothing in this file which would add anything to your installation folder. It only contains a .scs file which needs to be moved someplace else to work. You surely must have installed some sort of SweetFX manually prior to using this mod.

      2. remingtonh

        This was posted in the wrong comment. My comment was for sweetFX mod. sorry!

  5. On promods map it works fine!

  6. Psycho Yuri

    Sounds good I’m gonna try this mod out tommorow 🙂

  7. I see that news spread quite fast 🙂

    Glad to hear you like it. Yes it can impact performance, nevertheless not so hard in my case. Maybe I will also release a lite version.

    That said for now 1.2 version should be your friend for longer time as I have no time to compile anything more currently.

    You should not use any other AI traffic mod (you don’t need it anyway)

  8. Does this mod slow down the game?

  9. Remingtonh

    Interesting Mod, I’ll try. I’m assuming that I no longer need AI pack 1.3 because this already includes it?

  10. Fantastic mod, thank you very much.

  11. Awesome mod! Thanks!

    Can I delete the MODS “82 New AI Cars in Traffic for 1.9.x from TDU2” AND “Adaptive Increased Traffic Mod v 1.2” ???

    The traffic is it huge as in this mod “Adaptive Increased Traffic Mod v 1.2” ?

    1. the traffic is insane in rush houer really nice
      just sad it kills my game when i record fore youtube ad the same time 🙁

  12. good mod but lot of lag 🙁

    1. i an houer or 2 you can see my laggy game here 🙁

      youtube is so slow ot prosses

  13. Quattrophobia

    For those having issues with lag, it’s due to the maximum amount of cars allowed being 3000! Author and those interested in a “lite” version of the mod just edit the traffic data sii in the def folder and change the value max_vehicle_count: 3000 to something more along the lines of max_vehicle_count: 700

    1. This is strange my game dont have that file
      what folder i be in ?

    2. We can also change to 5000 ?

      1. Sarkissian

        You can change it to any number you want.

        1. ok, thanks!

  14. zzzzzzMega Traffic AI Car Pack V5.2 by jennenz
    zzzz_Kilroys_Multi_Traffic_Mod_ 5.2_final

    can add in those mods inlude in this mod or most of the cars , thanks

  15. remingtonh

    This is great!!!! Thank you!!

  16. work in mario map 7.0 ???

  17. I also don’t see this folder. Where is it located?

  18. rubberduck

    Works with V1.9.2.2 and HeavyAlex Mod Map 1.4 EU to many Traffics on the Crosses and City’s…..

  19. scanialover

    hey i am work by breewel in the netherlands in mijdrecht can i get please the link of breewel trailer thank you

    greets. scanialover

  20. Breewel trailer I got from trailer pack with realistic textures 1.9 version by vaarduar

  21. yes

  22. pralk0suszarka

    Every time after about 5 minutes of tripping of the desktop with errors ‘vito_pass’
    Only after removing everything that is associated with this car, the wheels, normalized to.

    Patch 1.9.22 &

    Za każdym razem po ok. 5 minutach wywalał na pulpit z błędami ‘vito_pass’
    Dopiero po usunięciu wszystkiego co się wiąże z tym autem, również koła, unormowało się.

  23. If the person who posted the mod here would copy all the information I added to the original description you would know more about Vito and other stuff.

    Anyway feel free to visit scs forum for description.

    Vito errors are not causing ctd so it must interfere with other mod.

  24. working very nice on promods

  25. Please, how to reduce traffic density? It’s very exaggerated! Otherwise great mod!

  26. remingtonh

    commented on wrong mod sorry!

  27. Trucks always get into consecutive accidents on two lane roads at sharp corners and trucks drive to fast like 60 KPH on motorway exits!

    1. On TSM 4.7, Hyper cars like Ferarris and R8s are too common everywhere

  28. For mod maker author, can you add more traffic cars in mod

  29. There is a French licenseplate problem:

    01:20:06.239 : [fs] Failed to open file “/material/ui/lp/france/95.mat” in the read_only mode
    01:20:06.239 : [material] Can not open ‘/material/ui/lp/france/95.mat’
    01:20:06.327 : [fs] Failed to open file “/material/ui/lp/france/67.mat” in the read_only mode
    01:20:06.327 : [material] Can not open ‘/material/ui/lp/france/67.mat’
    01:20:06.361 : [fs] Failed to open file “/material/ui/lp/france/76.mat” in the read_only mode
    01:20:06.361 : [material] Can not open ‘/material/ui/lp/france/76.mat’
    01:20:06.437 : [fs] Failed to open file “/material/ui/lp/france/72.mat” in the read_only mode
    01:20:06.437 : [material] Can not open ‘/material/ui/lp/france/72.mat’
    01:20:06.923 : [fs] Failed to open file “/material/ui/lp/france/21.mat” in the read_only mode
    01:20:06.923 : [material] Can not open ‘/material/ui/lp/france/21.mat’
    01:20:07.191 : [fs] Failed to open file “/material/ui/lp/france/29.mat” in the read_only mode
    01:20:07.191 : [material] Can not open ‘/material/ui/lp/france/29.mat’
    01:20:07.192 : [fs] Failed to open file “/material/ui/lp/france/69.mat” in the read_only mode
    01:20:07.192 : [material] Can not open ‘/material/ui/lp/france/69.mat’
    01:20:07.192 : [fs] Failed to open file “/material/ui/lp/france/93.mat” in the read_only mode
    01:20:07.192 : [material] Can not open ‘/material/ui/lp/france/93.mat’
    01:20:07.192 : [fs] Failed to open file “/material/ui/lp/france/14.mat” in the read_only mode
    01:20:07.192 : [material] Can not open ‘/material/ui/lp/france/14.mat’
    01:20:07.625 : [fs] Failed to open file “/material/ui/lp/france/59.mat” in the read_only mode
    01:20:07.625 : [material] Can not open ‘/material/ui/lp/france/59.mat’
    01:20:07.821 : [fs] Failed to open file “/material/ui/lp/france/57.mat” in the read_only mode
    01:20:07.821 : [material] Can not open ‘/material/ui/lp/france/57.mat’
    01:20:08.359 : [fs] Failed to open file “/material/ui/lp/france/94.mat” in the read_only mode
    01:20:08.360 : [material] Can not open ‘/material/ui/lp/france/94.mat’
    01:20:40.452 : [fs] Failed to open file “/material/ui/lp/france/75.mat” in the read_only mode
    01:20:40.452 : [material] Can not open ‘/material/ui/lp/france/75.mat’

  30. Author can you allow me to change the mod a little. If me succeed to add more traffic car in game and upload the mod in next week. Moment I work to changing other car speed in traffic for new code and I add in Fracht trailer traffic by Icemann29.scs mod traffic cars in this pack. I dont steal the mods but I make the beter version of traffic who wish see lots of more traffic car in game. Author please tell me if you have same plan maybe I stop my mod changing and let you finish your work. I dont know does we have same plan to add Fracht trailer traffic by Icemann29 mod author traffic car in this mod in future mod

  31. If only you could crack the speedlimiter on ai trucks, that would be heaven for me. 140kph and above would be ideal for me

  32. This mod is damaged when I combine it with mha map, please this mod in the fix because I really like thank you :))

    1. Patch my ets2 1.10.1s

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