Trailers and Cargo Pack by Jazzycat v 7.4.1

Pack adds in game 170 new models of trailers (different trailers by Kögel, Fliegl, Böse, Närko, Lamberet, Chereau, Schmitz, Bodex, Wielton, D-Tec, Fruehauf, Schwarzmüller, Kassbohrer, Rolfo, Samro, Krone, Pacton, Ekeri, Goldhofer, Kröger, Aydeniz, Nooteboom, Sommer, NTM, HRD, Estepe, Fontaine, McLendon, Krampe, Kotte, Panav, Kempf, Langendorf, Galtrailer, Michieletto, Groenewegen, Chmzap, Maz, Nefaz, Szap, Tonar, Odaz, Becema and others), 692 new cargo, 744 traffic trailers and about 3000 skins.
New cargo added to 397 companies for all popular maps.
All standalone.
Works on any maps.
For version 1.32.x
Compatible with all my packs.
Included english and russian versions.
For english version you must have in mod folder three files:
trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part1.scs
trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part2.scs
trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part3.scs
trailers_and_cargo_pack_by_Jazzycat_v7.4.1_eng.scs

Version 7.4.1 – pack adapted for patch 1.32.x, added companies from EAA Map.

Credits:
Jazzycat

DOWNLOAD 709 MB Part 1 [Sharemods]
DOWNLOAD 763 MB Part 2 [Sharemods]
DOWNLOAD 820 MB Part 3 [Sharemods]

DOWNLOAD 709 MB Part 1 [Modsbase]
DOWNLOAD 763 MB Part 2 [Modsbase]
DOWNLOAD 820 MB Part 3 [Modsbase]

24 thoughts on “Trailers and Cargo Pack by Jazzycat v 7.4.1

  1. frankie1968

    Hello Jazzycat.

    Thanks for your constant effort giving us such great mods. I really appreciate it. Simply Thanks!

    Are you planing to built a cargo mod for the new freight market for ownable trailers? It would be really awsome.

    Your trailers and cargo mod and all the great traffic mods are an absolutely must have. Playing without them isn’t half as much fun.

    Have a nice weekend!

  2. willy1962

    Thanks for this long await update.

  3. Thanks Jazzy

  4. WALKERHUNTER

    Thanks for the update but is this only me or have others too this errors in the game log when using this trailer mod. Without this mod there aren´t this issues.

    00:51:26.390 : Ignoring proto with failed segment assignment.
    00:51:26.390 : [proto] 0 vtx/ 0 idx, mat /vehicle/ai/jazzycat/mb_sprinter906/sprinter_car_04.mat – [fx /effect/eut2/dif_spec_mult_dif_spec_add_env/eut2.dif.spec.mult.dif.spec.add.env.rfx, bias 0] (tx /vehicle/ai/jazzycat/mb_sprinter906/body.tobj – /vehicle/ai/jazzycat/mb_sprinter906/sprinter_car_04.tobj)
    00:51:26.390 : Ignoring proto with failed segment assignment.
    00:51:26.390 : [proto] 0 vtx/ 0 idx, mat /vehicle/ai/jazzycat/mb_sprinter906/glass_f.mat – [fx /effect/eut2/glass/eut2.glass.rfx, bias 0] (tx /vehicle/truck/share/glass_ex.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:26.390 : Ignoring proto with failed segment assignment.
    00:51:26.390 : [proto] 0 vtx/ 0 idx, mat /vehicle/ai/jazzycat/mb_sprinter906/glass.mat – [fx /effect/eut2/glass/eut2.glass.rfx, bias 0] (tx /vehicle/truck/share/glass_ex.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:26.390 : Ignoring proto with failed segment assignment.
    00:51:27.889 : [proto] 0 vtx/ 0 idx, mat /automat/4b/4b3e8df52f58f3b2.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/wheel/car/generic/16in_normal/16in_3.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:27.889 : Ignoring proto with failed segment assignment.
    00:51:27.889 : [proto] 0 vtx/ 0 idx, mat /automat/4b/4b3e8df52f58f3b2.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/wheel/car/generic/16in_normal/16in_3.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:27.889 : Ignoring proto with failed segment assignment.
    00:51:27.889 : [proto] 0 vtx/ 0 idx, mat /automat/4b/4b3e8df52f58f3b2.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/wheel/car/generic/16in_normal/16in_3.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:27.889 : Ignoring proto with failed segment assignment.
    00:51:27.889 : [proto] 0 vtx/ 0 idx, mat /automat/4b/4b3e8df52f58f3b2.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/wheel/car/generic/16in_normal/16in_3.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:27.889 : Ignoring proto with failed segment assignment.
    00:51:28.237 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/shadow.mat – [fx /effect/eut2/shadowonly/eut2.shadowonly.rfx, bias 0] (tx – )
    00:51:28.237 : Ignoring proto with failed segment assignment.
    00:51:29.188 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/shadow.mat – [fx /effect/eut2/shadowonly/eut2.shadowonly.rfx, bias 0] (tx – )
    00:51:29.188 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/sid.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/truck/jazzycat/neoplan_starliner/sid.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/wh2.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/wheel/steel/rear_new_2.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/black.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/truck/jazzycat/share/black_s.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/zap.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/truck/jazzycat/neoplan_starliner/body.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/wh1.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/wheel/steel/front_new.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/light.mat – [fx /effect/eut2/dif_spec/eut2.dif.spec.rfx, bias 0] (tx /vehicle/truck/jazzycat/neoplan_starliner/light.tobj – )
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/chrome.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/truck/jazzycat/share/chro.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/mirror.mat – [fx /effect/eut2/dif_spec_add_env_nofresnel/eut2.dif.spec.add.env.nofresnel.rfx, bias 0] (tx /vehicle/truck/jazzycat/share/chro.tobj – /material/environment/vehicle_reflection.tobj)
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/l_mask.mat – [fx /effect/eut2/lamp/eut2.lamp.add.env.rfx, bias 0] (tx /vehicle/truck/jazzycat/neoplan_starliner/light.tobj – /vehicle/truck/jazzycat/neoplan_starliner/lamp.tobj)
    00:51:29.189 : Ignoring proto with failed segment assignment.
    00:51:29.189 : [proto] 0 vtx/ 0 idx, mat /vehicle/truck/jazzycat/neoplan_starliner/wh3.mat – [fx /effect/eut2/dif_spec_add_env/eut2.dif.spec.add.env.rfx, bias 0] (tx /vehicle/wheel/steel/rear_new_2.tobj – /material/environment/vehicle_reflection.tobj)

    this is only a small part, the log is full with this……….

    1. Problem in game engine after last patch, not in pack.
      Solution:
      Open console
      Type r_buffer_page_size 15
      Restart game
      Play

      1. Thanks! Solved 🙂

      2. WALKERHUNTER

        thx for your quick help 😉

      3. On Linux game version any value higher than 10 crashes the game right at the end of loading screen and lower values, as expected, dont help. Do you have any other solution pls?

    2. open the config.cfg in your Euro Truck Simulator 2 folder
      change the value seen in
      uset r_buffer_page_size to “20” ..those issues will not be seen in gamelog

      1. Thank you for information!

  5. Pat Stringer

    Merci beaucoup pour la mise a jour Jazzycat 🙂

    1. Pat Stringer

      Thank you very much for updating Jazzycat

  6. It’s chrashing on thé normal game-play without steam

  7. thank you JazzyCat. not possible to set yours mods on the workshop Steam ? for auto update please ?

  8. There must be fewer trailers of this mod in the companies otherwise it is not realistic, correct it

  9. Dear, I can’t seem to get the 3rd file unzipped. I get the message “unexpected end of data”. I tried redownloading it from Modsbase and Sharemods, but with the same result.

  10. Hi, tried this mod, seems to be a conflict as some of the vehicles appear to be missing their bodies trucks and cars , also in roadworks lights flash but do not show the poles on which they stand, Malc.

    1. Charro Logistics Norway

      I’m not sure, but I think you might have the wrong load order for the mods?
      I had the same problem as you, but now it’s ok.
      trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part1.scs
      trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part2.scs
      trailers_and_cargo_pack_by_Jazzycat_v7.4.1_part3.scs
      trailers_and_cargo_pack_by_Jazzycat_v7.4.1_eng.scs

      This is the load order I have it now.

    2. Charro Logistics Norway

      Ok Malcolm, I turned off all my trailer mods from SiSL’s.
      And once again the game looks ok.
      But I only tried it for about 5 minutes, so I’m not absolutely sure.

    3. Charro Logistics Norway

      jin says: In a Ai comment
      October 16, 2018 at 11:27
      Problem solved here by adjusting setting in config.cfg

      uset r_buffer_page_size “20”
      was
      uset r_buffer_page_size “10”

  11. Charro Logistics Norway

    I’m so sorry Malcolm, but the problem is still there.
    For a while it seemed ok, but once i drove into the city Walcz it returned.

  12. Edo Nugroho

    found a bug on liebherr cargo

    https://prnt.sc/la5an0

  13. EdoTensei

    missing part on liebherr cargo

    https://pasteboard.co/HK18czb.jpg

  14. Just a person

    Can anyone confirm compatibility with the recent 1.33 update?

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