WX Weather Pro Edition v 1.0

– Modified Skyboxes
– Textures 4096×1024
– Changed the texture of asphalt in DLC North and DLC Going East
– Partially recycled vegetation
– Realistic rain
– Added night lighting
– Changed sounds inside the cabin
– Added realistic physics for trucks and trailers

For v1.27

Credits:
JF 3DWorks Joao Felipe

DOWNLOAD 177 MB

11 Responses to WX Weather Pro Edition v 1.0

  1. Tom says:

    No file grrr

    • игорь says:

      потому что ссылка была с другого ресурса,а там ее удалили,и к тому же кредиты ни как не пришли бы хозяину мода,так так ссылка на шару была,а у него на другом ресурсе.

  2. CiceeX6 says:

    No File dude! Reported…

  3. Ross says:

    No problem getting the file. Excellent in VR Oculus. Bright days but no excessive bloom in HDR. Nights are awesome. On roads with no street lighting very deep blacks making you concentrate. Physics and sound are good. Best Environment mod for me so far. 5 stars. Well done.

    • игорь says:

      ночи потрясающие?в середине лета то?ну-ну,рассвет и закат,а точнее сумерки ,вообще близко с реальностью не плавали,,,итог-сменил скайбокс,поставил от старенького iwr,выкинул физику,катаю магнум кносовкий,там она не нужна,ну и чутка подшаманил геймдату под себя.

  4. thimic51 says:

    It’s ok for me, now i go to test….

    Thanks guy

  5. виталя says:

    очень много черного цвета, особенно ночью. а так не плохо очень

  6. Marecki says:

    This mod is great! Thank you!

  7. Marecki says:

    Excuse me, can we expect an update for 1.28 patch?

  8. FreD says:

    Nice.. Sky Textures are from Pivas Weather Mod.. dont steal…

  9. Vivi says:

    And PROMODS conflict, can repair it?
    Here is the error log
    00: 20: 16.725: e: \ build_bot \ win_slave \ final_build_ets2_127_overweight_windows_bin_steam_x64 \ build \ prism \ src \ p3core \ collections / arrays / arrays_base_impl.h (485): ?? A $ $ array_t @ V $ array_local_t @ V $ link_ptr_t @ Vsun_profile_u @ prism @@@ prism @@ $ 01 @ prism @@@ prism @@ QEBAAEBV? $ array_local_t @ V? $ link_ptr_t @ Vsun_profile_u @ prism @@@ prism @@ $ 01 @ @ @ @ @ @ @ @ @ @ @ @ @ outside array boundaries


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