Hey guys, so I made a skin from scratch and then used ETS Studio to compile it. Once I uploaded it into the game, and went to the dealership and try to custom configure my truck… the skin isn’t there. However just being persistent I bought the basic truck and then went to a repair shop and tried to paint it and it worked, my skin was there.
How can i fix this issue so that the skin actually also shows up in custom configuration of the truck? because I want to start creating skins and I think thats an important aspect of it.
go to the def folder all the way to the .sii file open it,
edit it so you can see all at a normal way and check what’s written at : “Suitable for:”
it probably says normal or highline or topline depends on what you made you should add the extension for the cabin so it would say for example scania r2009 : normal.scania.r.cabin
after you did that try again and see if it helped 😀
Thanks for your help. So i compiled the file using ETS Studio, as i mentioned. When I go to extract the scs file, with the scs extractor, it doesn’t work. Doesn’t produce the sub folders like its suppose to.
Is there any setting changes I can make in ETS Studio it self, so that when the file is compiled it has that included already?