Created Skin error

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This topic contains 3 replies, has 2 voices, and was last updated by  Vossie1000 3 years, 11 months ago.

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  • #55728

    Hey guys, so I made a skin from scratch and then used ETS Studio to compile it. Once I uploaded it into the game, and went to the dealership and try to custom configure my truck… the skin isn’t there. However just being persistent I bought the basic truck and then went to a repair shop and tried to paint it and it worked, my skin was there.

    How can i fix this issue so that the skin actually also shows up in custom configuration of the truck? because I want to start creating skins and I think thats an important aspect of it.

    Thanks for all the help.
    Appreciate it.

    #55849

    Vossie1000
    Member

    open your .scs file

    go to the def folder all the way to the .sii file open it,
    edit it so you can see all at a normal way and check what’s written at : “Suitable for[]:”
    it probably says normal or highline or topline depends on what you made you should add the extension for the cabin so it would say for example scania r2009 : normal.scania.r.cabin
    after you did that try again and see if it helped 😀

    Cheers
    Vossie1000

    #55851

    Thanks for your help. So i compiled the file using ETS Studio, as i mentioned. When I go to extract the scs file, with the scs extractor, it doesn’t work. Doesn’t produce the sub folders like its suppose to.

    Is there any setting changes I can make in ETS Studio it self, so that when the file is compiled it has that included already?

    Thanks

    #55935

    Vossie1000
    Member

    well just select the file and click “7zip” after that select open archive and then you can see everything

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