— V1.1.0 —
Adapted to version 1.55
Income and expenses revised
AI driver income and expenses revised
Banking system revised
General Features
+ No changes have been made to XP Earnings
+ The general economy has been revised.
+ Police penalties were revised according to the new economic system.
+ As the driver level increases, the earning amounts and rates have been revised according to the skill unlocked.
+ Income/expense and economic systems of drivers hired to the company have been revised.
+ The banking system has been completely revised and new options have been added.
+ Fuel prices were revised closer to reality and in line with the structured economy.
+ All ferry and train fares have been revised.
Credits:
YiğitE.

![Real Company Logo v3.3 [Schumi] [1.59]](https://ets2.lt/wp-content/uploads/2026/05/eurotrucks2-2026-01-11-11-40-15_583-750x381.jpg?x73012)

![Realistic and Hard Economy V1.1.0 [1.55x]](https://ets2.lt/wp-content/uploads/2025/07/Realistic-and-Hard-Economy-V1.1.0-1.55x-555x312.jpg?x73012)
In the 1.1.0 version, Quick Jobs and Freight jobs have the same revenue. Probably because driver jobs and quick jobs use the same parameter
Hi! Is there a chance to return to the old rates per kilometer of the route (1-2 euros) like a previous version mod 1.0.8.? Greetings from PL. 🙂
Hello! Thank you for your feedback. I use the mod on my own profile and I believe that the gains are really low. But based on this kind of feedback, I am thinking of adding a few options like hard and extreme hard in the next version of the mod.