Redesigned the behavior of traffic in the game


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As the description may lead in an example of the response of one of the users fashion: “…adds a lot of Goodies. For example I used 99% could predict how will behave the traffic. For this flight I’m guessing 0%. The traffic became less predictable, it became more shorter cool…”

Version: 1.15.1 –


The contents of the archive to unpack and put in the mod folder

What you need to connect your profile:

1. File zzzz70_sup_traffic.scs need to necessarily connect
2. The second file you choose depending on what map you play:
– zzzz70_sup_traffic_def (default)
– zzzz70_sup_traffic_hun (Hungary)
– zzzz70_sup_traffic_sc (ProMods)
– zzzz70_sup_traffic_tsm (TSM)
3. Only for those who use traffic from Jazzycat! include file jazz_traff.the scs. In this case, must be connected in the profile all paki traffic from Jazzycat, namely:

1. Pak passenger traffic v2.0 / AI Traffic Pack v2.0
2. Pak trucks with skins of actual companies in traffic v1.4 / Painted Truck Traffic Pack v1.4
3. Pak freight traffic v1.7 / Truck Traffic Pack v1.7
4. Pak buses in traffic v1.1 / Bus Traffic Pack v1.1
5. Pak American trucks for traffic v1.0 / American Truck Traffic Pack v1.0
6. Tuned trucks in traffic / Tuned Truck Traffic
7. Pak Russian traffic v1.2 / Russian Traffic Pack v1.2

In the absence of at least one pack mod will not work.

Author: Supric


13 Responses to Redesigned the behavior of traffic in the game

  1. SnaSnaSnael-76 says:

    I have install zzzz70_sup_traffic.scs and zzzz70_sup_traffic_sc (ProMods) but my game crash in 1.15.1 version

    • LionBuster says:

      00:01:02.094 : [unit] File ‘/def/world/sign.ales.sii’, line 1387:
      00:01:02.094 : [unit] The unit name ‘sign.pro01’ is already taken by an existing unit (of type ‘sign_model’).
      00:01:02.094 : load_filtered_unit_array() – Failed to load units from file (/def/world/sign.ales.sii)
      00:01:02.095 : management\core_resource_server.cpp(580): [email protected][email protected]@@UAEXXZ: Data error.

  2. Hellboy says:

    we need all the 7 packs from Jazzycat ?? why and what for …
    I’m using 3 from him and is enought for me
    it is a pity 🙁

    looks good

  3. EJTruckingINC says:

    I wonder if you can get the truck you pass to temp turn off his head lights when your trailer has clearance to get in from of him…is that possible in the game?

  4. looks really nice..something the scs has not taken care about is updating AI… but y are all packs of jazzycat necesary

  5. Vention says:

    Can you make if the day there will be less trucker and if night coming slowly increase trucker frequency ? i think it’s make more realistic

  6. Hellboy says:

    I can´t understand why coz the most of the packs are out of date ( are for v1.13 and v1.14 ) .
    I’m using the traffic pack, the truck pack and tunned truck, should be enought for the mod work.

  7. Wellington says:

    omg omg kkkkkkk, I think it has something wrong

  8. terrance12 says:

    ein mal MHA 1.7 machen danke

  9. Chris says:

    Hi, what file is it that controls the way the AI trucks can overtake each other and yourself?


  10. virender says:

    does it work for 1.16.2s version ?? can u make it work ??

  11. владимир says:

    можно обнавить на новую версию 1.20.1

  12. Gallego says:

    Amigo puedes hacer este mod para la versión 1.19.1?

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