Reshade and SweetFX: More vivid and Realistic Colors v1.9.2

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Preset v1.9.2 By JuanBonX

Description: The custom setting v1.9.2 offers better color, contrast, and more realistic color temperature. It does not increase the brightness and glow (Bloom), for more realistic graphics, compatibility with many games and graphics Mod.

Recommendation: Avoid modifying the default brightness and contrast of the monitor *, play in Full HD (1920X1080) or higher and use the graphics settings that I recommend to get the best possible result in the game.


– Vivid colors
– Better contrast
– Sharpness and Focus
– Realistic Color Temperature

Changelog: Adjustments and improvements in Curves and DPX. Better color lighting and contrast.

The file DPX.h (SweetFX 2.0) was modified to control the contrast function. Replace the existing file with the modified. (Important)

Path: SweetFXShadersDPX.h

Adjustments required* in the Game

– Anti-Aliasing (MLAA): OFF (*)
– High Dynamic Range: ON (*)
– Depth of Field (DOF): OFF (*)
– Rays of Sunshine: ON (*)
– Color Correction: OFF (*)
– Anisotropic Filtering: Maximum (*)

I recommend playing in ULTRA + 400% Scaling

Gamma Adjustment (Config.cfg)

Path: DocumentsAmerican Truck Simulatorconfig.cfg
Path: DocumentsEuro Truck Simulator 2config.cfg

uset r_gamma “1” (Important)

Note: All the information you need is in the download file.

Warning: You cannot modify or use my custom settings in other Reshade and SweetFX projects without my authorization and credit. JuanBonX

Compatible: Con la mayoría de los juegos – With most games

Disable FXAA for Other Games (Important)

Giving thanks costs nothing.

JuanBonX (Mod), (Autor), Crosire (Reshade)


4 thoughts on “Reshade and SweetFX: More vivid and Realistic Colors v1.9.2

  1. Will this work with other game’s like….fallout 4 with dx11

    1. Hello,

      Yes, it works with any game.

      You only have to rename the following files: d3d9.dll to dxgi.dll and d3d9.ini to dxgi.ini (64bit or 32bit)


    2. Note: For games not “ATS / ETS2” you must deactivate the FXAA effect.

  2. Thanks for the info

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