Tachograph AETR v0.1a [plugin]


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First small step to drive by AETR regulations in game.

The only way to get feedback from plugins to player is game.log.txt messages.
This plugin puts there a messages every game minute:
00:58:01.403 : TACHOGRAPH INFO: short rest stop in 00:19 / daily rest stop in 01:50 / weekly rest stop in 00:00

For getting theese messages right in the game, you must start the game with a consoles enabled. Edit in tthe main game’s config.cfg values:
uset g_developer “1”
uset g_minicon “1”
uset g_console “1”

Miniconsole will show tacho messages, main console will give you ability to rest by

Turn off fatigue simulation in game.

“Driving time” is time when truck
– moves forward/backward faster than 1 m/s
– engine is on and parking brake is off (for rest with working engine, but i don’t sure it’s correct).

This base v0.1a controls only short rest stops (45 or 15+30 minutes in 4.5 yrs of driving) and daily rest stops (11 or 3+9 hrs of rest after 9 hrs of daily driving).
Other rules will be added later. Weekly rest stop is always 0:00 in 0.1a, just ignore it.

Plugin doesn’t shows how many time you have to rest, it shows how many time you can drive. If you don’t sure about how you have to rest, move time forward step-by-step (1 hr, for example) and soon you’ll see increased values of allowed driving hours.

Be careful with stored info. Plugin doesn’t work with different profiles (there is no values in telemetry library for getting current profile name). Thus if you want drive on another profile, you have to save somewhere telemetry_tac.ini for old profile. New profiles can delete info from old profile’s telemetry_tac.ini because of lower absolute current game time.

Plugin works stable if you will load save made a not long ago from current moment. Older saves will delete stored tachograph info.

Links. Put DLL’s into “plugins” folder.

DL links is for x86 & x64 plugin versions.



19 thoughts on “Tachograph AETR v0.1a [plugin]

  1. mikedepreitere

    where exactly do you have to place the dll file?

  2. help wherever it give?

  3. are those real life hours? Its cool thing but for nine hours I can get to china and back ingame.
    I like idea very much!

    1. It’s exactly game time hours.

  4. how to instal this mod ?

  5. Much appreciated! Check this out if you haven’t already, maybe it could help, or the moder could help you.


  6. MilanScania

    How to use this? Can you make a video from the start? I mean before starting a game…

  7. You could make a tutorial on how to install the tachographs ?

  8. Links. Put DLL’s into “plugins” folder.

    – Where the hell is that “plugins” folder. I dont have that folder.. Any help please?

  9. or the pluging file located in ets 2 sream

  10. How to attach install plugins.

    1.You need to put .dll file into the ETS2 game installation folder at this specific location (if folders doesn’t exists – just create it):

    ◦Retail: …\Euro Truck Simulator 2\bin\win_x86\plugins
    ◦Steam: …\Steam\SteamApps\common\Euro Truck Simulator 2\bin\win_x86\plugins

    the same for x64.
    ◦Retail: …\Euro Truck Simulator 2\bin\win_x64\plugins
    ◦Steam: …\Steam\SteamApps\common\Euro Truck Simulator 2\bin\win_x64\plugins

    2. Microsoft C++ 2012 redistributable x86 & x64 must be installed in your system.

  11. Only x86.dll zip file.

  12. gergely pinter

    is it work on 1.22.2 ( 32 bit ) I doing everything what these guys write here and I have tachograph in the truck but not working. Please help! Thank you

  13. Make a scs file for that please.

  14. Finde das gut das es immer realistischer wird.Aber muss dann aber auch für alle funktionieren.Ich habe alles so gemacht aber ich komme gar nicht in das Menü das ich irgendwas im Scania rjs im Panel verstellen kann.Wäre schön wenn Du entweder eine scs Datei machen könntest oder ein Video.Weil viele die das nutzen wollen nicht den ganzen Tag rumexperimentieren wollen sondern spielen.

  15. I tested in v.1.22.4 32-bit Multiplayer and not worked.

  16. Works OK in 32bit version.
    Good work in implementing real world regulations for truck driving.

    However, there are problems with long-distance and urgent deliveries. Current ETS2 jobs use in-game fatigue simulation (11 hours driving and 9 hours rest), which is different than real regulations implemented by this plugin (9h drive and ~12 hours rest – taking into consideration 45min. break too).
    By using it you risk to arrive late at destination (happened to me).

    It would be great if job delivery time will be modified accordingly too.

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