JD6 LuxuS – RAY TRACING ReShade



Hello,

I am glad to finally share the latest version of my ReShade Preset with you all. Different shaders have been used since the last release and I added support for Ray Tracing using the RT shader by Pascal Gilcher (aka Marty McFly). It’s not a simple “enable shader” work. Countless hours have been put in adjusting it to fit most scenarios and improve performance for that JD6 quality.

Be aware that enabling RT is very CPU/GPU intensive.

Watch the trailer and enjoy.

Credits:
Johndoe SiCKX

DOWNLOAD 18 MB

One thought on “JD6 LuxuS – RAY TRACING ReShade

  1. this is trash – there is no sufficient change – i dont have to use that “RT shader” to get ets2 looking like that

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