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Jfix
MemberWhy do you want to know? For amusement? Cause it really comes down to the euip ment matching the job to be done.
Aside from totally custom I would think scania is better becuause they tend to sacrifice less in the name of power while euro volvo has pushed their engines to higher power sacrificing longevity.
Of course I could be totally wrong.Jfix
Memberwithin an scs compression file set at stored
def/vehicle/truck/scania.t(or whatever the truck def name is)/paint_job(…)/sii file
it should look somthing likeSiiNunit
{
accessory_paint_job_data : stlcp310.scania.t.paint_job
{name: “White Longline”
price: 1000
unlock: 1icon: “paintjob_stlcp310”
airbrush : true
base_color : (100, 100, 100)paint_job_mask: “/vehicle/truck/upgrade/paintjob/paintjob_stlcp310.tobj”
suitable_for[]: “longline.scania.t.cabin”
stock: true
}
}
material/ui/accessory/ your mat. tobj. and dds files
vehicle/truck/upgrade/paintjob and backlights
backlights/ textrues and materials
materials/ mat file
texture/ tobj and dds
paintjob/ tobj and ddsis that all is to confusing use ets2 studio that has an extractor programmed in with it.
Jfix
MemberOriginal syntax by mantab and Kacab.
Jfix
Memberengine sounds open pipe cat cummins two and four stroke detriot engines would like to see in future(jgKE, looks like that was one of his projects) tried myself but could not figure it all out
http://www.4shared.com/file/CmMzeVzNba/zzzzz_kw900flatttop.html
Jfix
Memberlazy as i can put it, look through def files for trailer traffic/storage sii, youll get an idea there skin variation for trailers would be similar to different loads on the same (original) flatbed in the game, you will have to set up your skins to reflect the cargo def
Jfix
MemberStrict answer to your question short form yes
Jfix
MemberI dot have the tools to do it but i have been thinking it would be a great idea to use the possible double for this, the part were the load is spread across more axles at the front, it is possible but someone will either be to lazy, or busy to do it, also there are many not the same but like it that have already been made
Jfix
MemberHard to tell were you problem could be, but its surounds placement of your axles or fith wheel the weight is primarily put on two rear axles, but with your 4by 2 chassis the fith wheel is put a little further forward to put the weight on the front of the truck to prevent wheelies that make your truck drop the trailer, also yourtruck suspension will gain height to cope with the spring rate not change but increased need for damping, if you want to use a 6by4 extend the frame and put your fith wheel nearer to the center axle. (4by4 4 wheels four are driven, 4×2 4wheels 2 driven, etc, this can be changed in chassis in def, but longer 6by4 with modified fith wheel you will have to make custom) ALSO, were is everybody else who is supossed to contribute.
Jfix
Memberreally like the cab detail of that (i think) mercedes
Jfix
Membercan be relatively easily done mostly time consuming, would be nice to not have to look for them and specify which trucks ie if you have any modd trucks, otherwise use a winrar to change file names and etc.
Jfix
Membereither try to explain better or put this in the mods request column, what i am thinkin is that ur asking for something that already exsists
Jfix
MemberSince this ets2, i will tell you no, the files like pmg and dds may be the same type but their different putting the vague way as well as a different file system. If there is a conversion you want you can either get all the equipment to do it yourself or do a request, im sure it would be nice if you provide a rar of the file you wanted converted but not essential.
Jfix
MemberI dont think it will be all that much more room, there is already a lot of room when you really think about on the euro map, however it will be nice to drive a 50+ footer without knocking down all the road signs lol
Jfix
Member“some of the numbers are not my work” correction not accurate
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